Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- NY1 Coverage of Our New Video Gaming Exhibition February 5, 2024
- Video Games – The Great Connector: behind the scenes on (one of) my proudest achievements February 4, 2024
- Virtual Visits to the Brooklyn Seltzer Museum Now Live January 25, 2024
- Back in the Classroom (NYU) January 25, 2024
- The CUNY Games Conference 10.0 January 25, 2024
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Top Posts & Pages
- Video Games - The Great Connector: behind the scenes on (one of) my proudest achievements
- Interview with Kate Carmody on the Museum of Modern Art and Games as Curated Objects
- Interview with Brenda Hernandez, National Museum of Mexican Art: “In an homago state of mind”
- A Youth Critique of the Louvre's new Audio Guide on Nintendo 3DS
- Big News: My Sondheim Book Has Found Its Publisher
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Monthly Archives: September 2013
Using ARIS to Figure out “mobile locative embodied narrative-centric” games: An Interview with David Gagnon, ARIS, and Jennifer Sly, Minnesota Historical Society
This past summer, if you happened to talk with a Museum educator with plans to run a mobile youth program, you were guaranteed to hear one word: ARIS. ARIS describes itself as “a user-friendly, open-source platform for creating and playing mobile … Continue reading
Capturing Dinosaurs Returns to A Night at the Museum
Last night Capturing Dinosaurs returned to A Night at the Museum. This time we adapted what worked so well in August (combining 3D printed bones with the three dinos in the hall) with what worked so well at Maker Faire … Continue reading
Posted in From My Work
Tagged capturing dinosaurs, digital fabrication
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Survey on Digital Fabrication Programming at AMNH
If you are seeing this page, it is most likely because you picked up information at Maker Faire 2013 at the American Museum of Natural History’s booth and want to learn more about digital fabrication programs in our education department. … Continue reading
Posted in From My Work
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Scientists, Dinosaurs, Origami… Oh My! Event Schedue for AMNH at Maker Faire NY
Below is the schedule of activities for the American Museum of Natural History at World Maker Faire NY 2013. Please note – the schedule is subject to change based on weather, supply of materials, and natural disaster. We are located … Continue reading
Posted in Conferences, From My Work
Tagged #makerfaire
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Interview with me by Autodesk: “3D Printing Dinosaurs: The Future of the Past”
Autodesk, in the small slice of my world, makes Catch123, the great free app we use to make 3D captures on our iOS devices. They recently asked me for an interview to talk about my work at the Museum. It’s … Continue reading
Posted in From My Work, Interviews
Tagged coverage
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Capturing Dinosaurs at This Year’s Maker Faire in NYC
World Maker Faire NYC is coming in just two weeks (Sept 21st and 22nd) and I couldn’t be more excited. This weekend-long festival (70,000 attendees expected) held in and around the Queen’s New York Hall of Science is always a … Continue reading
Posted in Conferences, From My Work
Tagged capturing dinosaurs, digital fabrication, Maker Faire NYC
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Launch of #scienceFTW: Building Card Games at The American Museum of Natural History
Today I am delighted to launch not just the new Minecraft@Museum program but also the super-awesome #scienceFTW: Building Card Games program. In #scienceFTW youth will collaborate with game designers and Museum staff to build two new games about pterosaurs and … Continue reading
Posted in From My Work
Tagged #scienceFTW, card game
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The launch of Minecraft at the Museum of Natural History
Minecraft, the indie-success video game that has sold more than 20,000,000 copies in under two years, is now coming to the American Museum of Natural History. Its players learn how to “mine” natural resources in their unique, resource-rich world and … Continue reading