Monthly Archives: January 2014

The Present and Future of Digital Fabrication in Museums: Interview with Duann Scott, Shapeway’s Designer Evangelist

In December we had a museum crawl, starting downtown with the new elevator shaft-sized Museum (read my review) then headed up to the Museum of Art and Design in Columbus Circle to see Out of Hand: Materializing the Postdigital. The … Continue reading

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Using “String and Sellotape” To Build the Magic Tate Ball: A Behind-the-scenes Interview with Ben Templeton

Can you recall, as a child, the wonder of asking a question and then shaking that round black lump of mystery called a Magic 8 Ball? Can you remember how it felt the moment before the answer was revealed through a haze of colored liquid? The Tate … Continue reading

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Developing Science-based Games with Teens: An AMNH Intern Reflects

J.  Shepard Ramsay was an intern at the AMNH, from NYU’s Program in Digital Media Design for Learning, in our #scienceFTW program. With the conclusion of the program last week (snff snff) I asked Shepard to review his time in … Continue reading

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Learning Big Things From Small Stuff (in an elevator): An Interview with “Museum” Co-founder Alex Kalman

On the fringe of Chinatown, I followed the flow off Broadway into an empty tributary, stepping on questionable street trash as I crossed to enter the alleyway containing the unusual and unexpected Museum, located in an abandoned elevator shaft. The … Continue reading

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How Much Tech Is Too Much?

How much is too much technology in a science center or museum, or is the sky the limit? Does it engage or distract? These were the questions posed to me and my colleagues at museums and science centers around the … Continue reading

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The 3rd Month of #scienceFTW: Pterosaurs!

When I last posted about our first two months #scienceFTW (October and November) I broke it down by session. Now I will shift our focus to the discrete monthly projects, with December focusing on the exciting development of a card … Continue reading

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The 3rd Month of #scienceFTW: Pterosaurs!

When I last posted about our first two months #scienceFTW (October and November) I broke it down by session. Now I will shift our focus to the discrete monthly projects, with December focusing on the exciting development of a card … Continue reading

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The 3rd Month of Minecraft at the Museum: Vikings, Giant Flowers, and More

When I first posted about Minecraft at the Museum (see: The 1st Month of Minecraft at the Museum: Geology, Sustainability, & Dinosaurs) we were just underway, while in November (see: The 2nd Month of Minecraft at the Museum: Poison, Food, … Continue reading

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