Monthly Archives: June 2014

Great New Video of Games For Change Family Day

The Institute of Play produced this awesome new video from the Games For Change Public Arcade at the Tribeca Family Fair. AMNH had a great time participating (check our our post here) and we’re honored to have such a prominent … Continue reading

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Student Reflections on the MicroMuseum Program

We spent a large portion of the final regular session of the MicroMuseum reflecting on our favorite moments in the program, what we enjoyed learning about and what most surprised us. When we asked, “What was one of your favorite … Continue reading

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Final Project from MineCraft at the Museum: Natural Selection (video)

Last January we concluded our 25-session after school Minecraft at the Museum program. Over the course of the program, the teens worked in small group to design a range of science-based learning experiences. For their final project, we challenged them … Continue reading

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First MicroRangers Walk-through

Yesterday, in preparation for this Thursday’s culminating event, the high school students in MicroMuseum returned to do their first walk-through of our mobile game, MicroRanger, using the new prototype. This is always an exciting moment, as after two months of … Continue reading

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Work To Watch This Summer: Live Video, AR, Folksonomy, and Games

This week, in New York City, we are entering the final days of the public school year and transitioning to our summer programming. On Thursday, we host the culminating event for the MicroMuseum program (more on that later), concluding this … Continue reading

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The Observation Station Tech Run-Through – Views From the Start of Something Remarkable

I look forward to updating you soon on the widely diverse range of fascinating work I’m engaged with at the Museum this summer. So my apologies for not spending the time now to give full content to the following photos … Continue reading

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Sneak Peak at the MicroRangers Prototype

Next week we’ll hold the final session of MicroMuseum, when the youth will present our prototype for MicroRangers, a prototype for an augmented mobile hall-based game about microbiomes and biodiversity. This morning, before the Museum opened, I took my first … Continue reading

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How I Survived 8 Years of GLS (and you can to)

Last month I was deeply honored and touched to be invited to help close out the tenth annual Games, Learning and Society (GLS) Conference. I first came to GLS in 2005 (the third festival) and (except for the year I … Continue reading

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Where to Find Me at the 2014 Games, Learning and Society Conference

Returning to the Games, Learning and Society Conference (this will be my seventh one!) always feels like a type of homecoming reunion. Since the conference began ten years ago – within a collection of graduate schools at University of Wisconsin … Continue reading

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Badges For Learning Series, Part 3: A Case Against Standardized Badges

Below is my latest monthly post for the DMLcentral blog. Please feel free to read below but I’d love to know your thoughts and read your comments here. In my first two posts in this series (“My Beef With Badges” … Continue reading

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