Monthly Archives: March 2015

Support #TeamAMNH at the @museweb Elevator Pitch(fork) Death Battle

I can’t WAIT to go next week to the Museums and the Web Conference in Chicago. After years of being asked, “Are you going?” I can now finally say “Yes!” And if you are going to, I need your support. … Continue reading

Posted in Conferences | Tagged | 3 Comments

What’s on your lanyard? What Disney World Can Teach Us About Museum-based Learning, Part 2

“Barry has crushes,” my supervisor explained to one of my colleagues. “You just have to let him talk them out.” Truer words have never been spoken, at least not about me. My crush of the week – that is, my … Continue reading

Posted in Theory | Tagged | 1 Comment

On Beyond Maps: Video as Museum Wayfinding Tool

There are many challenges before us in the development of our upcoming mobile, site-specific game MicroRangers, not the least being the “game board” covers four different halls. If we need visitors to easily navigate amongst them, to places they might … Continue reading

Posted in From My Work | Tagged , | 5 Comments

Impressions from the MicroRangers prototype

Hey there everybody. I’m Carl, a new digital learning and game design intern at the museum. I’m going to be working with Barry and others on the MicroRangers project, and I’m super excited about it! For a bit of background … Continue reading

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Preparing the Virtual Neanderthal Flute for Crime Scene Neanderthal

Crime Scene Neanderthal (CSN), launching in beta to the public within our Hall of Human Origins this April, will feature (amongst other things) a virtual Neanderthal flute that visitors can play. Maybe you’ve seen this type of thing before on … Continue reading

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What Disney World Can Teach Us About Museum-based Learning, Part 1

Last year when I returned from on a one-week family trip to Disney World, I brought back more than just a bag full of Mickey-shaped chocolates. I was inspired by the myriad ways the Park designers had created games, activity … Continue reading

Posted in Practice | Tagged , , , | 2 Comments

Augmented Wearables and the Future of Museums

[NOTE: Below is a re-blog of my column on DMLcentral where I first introduced the idea of here/there and me/us. I later revisited and revised the concept – to the more obvious me/we – after the New York Times sent … Continue reading

Posted in Theory | Tagged | 3 Comments