Search Results for: microrangers

Video teaser of two upcoming museum-based science games: Flora and MicroRangers

There are two games we’ve been developing through our youth programs in association with an exhibit opening in the Museum this fall. Flora is a card game and MicroRangers is an augmented mobile game. At last week’s internal professional development … Continue reading

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3 Takeaways From Designing The MicroRangers Prototype

When I first joined the Museum this semester as a game design intern, I was given an overview about MicroRangers: Keeping the Balance: its gameplay, inspirations, and challenges. Essentially, the experience is going to heavily resemble Pandemic and Forbidden Island, … Continue reading

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Impressions from the MicroRangers prototype

Hey there everybody. I’m Carl, a new digital learning and game design intern at the museum. I’m going to be working with Barry and others on the MicroRangers project, and I’m super excited about it! For a bit of background … Continue reading

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MicroRangers Behind-The-Scenes: Katie in the Recording Booth

Last summer, when we completed the prototype for the Museum-based game, MicroRangers, production was put on indefinite hold. Since then, the Museum has given this exciting new game the green-light and a funder has stepped up to turn our dreams … Continue reading

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New Science Gaming Programs: Killer Snails, MicroRangers, & Playing with Dinos (oh my!)

In 2015, within the Museum’s Youth Initiative Winter offerings, there will be three (count them – three!) different science programs that explore science-based games in completely different ways. Each draws from science topics of interest to the Museum, explores how … Continue reading

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The MicroRangers Final Presentation

In June, the MicroMuseum program ended with a successful culminating event, with over 70 people in attendance! Once the audience arrived and got settled, the MicroRanger MCs started their presentation, they introduced the other MicroRangers, some of the topics covered … Continue reading

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First MicroRangers Walk-through

Yesterday, in preparation for this Thursday’s culminating event, the high school students in MicroMuseum returned to do their first walk-through of our mobile game, MicroRanger, using the new prototype. This is always an exciting moment, as after two months of … Continue reading

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Sneak Peak at the MicroRangers Prototype

Next week we’ll hold the final session of MicroMuseum, when the youth will present our prototype for MicroRangers, a prototype for an augmented mobile hall-based game about microbiomes and biodiversity. This morning, before the Museum opened, I took my first … Continue reading

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Sneak peak at cover for my upcoming book on museum design

Making Dinosaurs Dance: A Toolkit for Digital Design in Museums takes the reader behind the scenes to learn how the American Museum of Natural History innovates visitor digital engagement, highlighting design techniques used both there and at museums around the … Continue reading

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MuseumNext Presentation 2: Failing Forward: Museum game Fails and what we learned from them

In my previous post I shared video and poems from my first presentation this week at MuseumNext’s conference on games and museums. This post is about how we closed out the event with Failing Forward: 10 favorite Museum game Fails … Continue reading

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