Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Matching Minds Published and Exhibit Launched October 10, 2025
- A 25-year career retrospective interview with me (by youth in India) October 10, 2025
- Sondheim Week at the New York Public Library for The Performing Arts September 16, 2025
- Matching Minds: Book in Hand September 11, 2025
- Prototyping the Future: A 10-Day Dive into AI, Games, and Learning July 3, 2025
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- #scienceFTW
- 3d modelling
- 3d printing
- 360 video
- 360 video series
- amnh
- audioboo
- augmented activity guide
- augmented reality
- badges
- capturing dinosaurs
- card games
- CaughtinTime
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- clive thompson
- crime scene neanderthal
- data visualization
- digital fabrication
- digital learning week
- DML2013
- field museum
- games
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- gutsy
- hololens
- killer snails
- MCN
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- microrangers
- minecraft
- Minecraft at the Museum
- mobile
- mobile apps
- mobile games
- object-oriented
- pterosaurs
- SciBullUpdate
- smithsonian
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- video bridge
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Author Archives: Barry
Google Glass and Museum-based Learning: A Day in D.C.
I don’t know much about Google Glass. I don’t own a pair. But I am fascinated by how electronic wearables, augmented reality, and cloud-based mobile computing are changing how we interact with the people and places in our lives. To … Continue reading
Capturing Memories with MOUSE at the American Museum Of Natural History
In February we developed a fascinating new program with MOUSE: Capturing Memories. MOUSE just posted a great update of their experience. Check it out here, or just read below. Capturing Memories with MOUSE at the American Museum Of Natural History … Continue reading
Posted in From My Work
Tagged capturing memories, digital fabrication
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The Launch of the New #TinyTr – Fun Photos!
Today, at the Museum’s annual Identification Day we launched a NEW TinyTR bust, co-developed with our good buddies at MakerBot (who, as you can see below, have been awesomely promoting it). Every visitor to ID Day was offered their own … Continue reading
How Digital Fabrication Is Advancing Museum-based Science
For the past few week’s I’ve been teasing the TinyTRs (formerly known as TinyTeddys). Working with MakerBot, we’ll be giving out free TinyTRs this Saturday to the first 2,000 visitors at our annual Identification Day. But to be honest, that’s … Continue reading
Posted in From My Work
Tagged digital fabrication
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AMNH Summer 2013 Badging System Report
In my recent post for DMLcentral, “My Beef With Badges,” I called on the emerging badging community to stop conflating our aspirations with our achievements, and to start sharing a more accurate picture of the challenges we all face. I … Continue reading
NY1 Coverage of Pterosaurs at the 11th Annual Games for Change Festival
At last week’s 11th Annual Games For Change Festival, I had the opportunity to run into my good media buddy Adam Balkin, from NY1. He was the first to report on G4C when it first began and he has never … Continue reading
Posted in Conferences, From My Work
Tagged #g4c14, pterosaurs
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Flying Pterosaurs at the Games For Change Arcade
This Saturday was a blast. More than a dozen awesome people associated with the Museum come out to staff the AMNH booth at the (get ready!) Games For Change Arcade at the Tribeca Film Festival’s Tribeca Family Street Fair. And … Continue reading
“The Minecraft Experience” Panel at G4C2014
This morning I was delighted to be on a painfully-short :30 panel about Minecraft and learning at the 11th Annual Games For Change Festival. The other panelists are others I love being and working with, so it was great to … Continue reading
Is Minecraft Just A Shiny Bauble?
Tomorrow I will be on a panel at the 11th Annual Games For Change Festival, addressing The Minecraft Experience. Chatting with the moderator (Nick Fortugno) in advance, he asked me a question that led to this post. My memory is … Continue reading
Me and the Games For Change Festival: Where to find me
Tomorrow begins the 11th annual Games For Change Festival, with a projected attendance of 800 people, over four days. What a difference 11 years makes! When we co-founded it in 2004, we could barely schedule enough speakers for a half-day … Continue reading
Posted in Conferences
Tagged #g4c2014
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