Author Archives: Barry

About Barry

Innovating solutions for learning in a digital age.

Google Glass and Museum-based Learning: A Day in D.C.

I don’t know much about Google Glass. I don’t own a pair. But I am fascinated by how electronic wearables, augmented reality, and cloud-based mobile computing are changing how we interact with the people and places in our lives. To … Continue reading

Posted in Critiques, Digital Playground | Tagged , | 3 Comments

Capturing Memories with MOUSE at the American Museum Of Natural History

In February we developed a fascinating new program with MOUSE: Capturing Memories. MOUSE just posted a great update of their experience. Check it out here, or just read below. Capturing Memories with MOUSE at the American Museum Of Natural History … Continue reading

Posted in From My Work | Tagged , | Comments Off on Capturing Memories with MOUSE at the American Museum Of Natural History

The Launch of the New #TinyTr – Fun Photos!

Today, at the Museum’s annual Identification Day we launched a NEW TinyTR bust, co-developed with our good buddies at MakerBot (who, as you can see below, have been awesomely promoting it). Every visitor to ID Day was offered their own … Continue reading

Posted in From My Work | Tagged | Comments Off on The Launch of the New #TinyTr – Fun Photos!

How Digital Fabrication Is Advancing Museum-based Science

For the past few week’s I’ve been teasing the TinyTRs (formerly known as TinyTeddys). Working with MakerBot, we’ll be giving out free TinyTRs this Saturday to the first 2,000 visitors at our annual Identification Day. But to be honest, that’s … Continue reading

Posted in From My Work | Tagged | Comments Off on How Digital Fabrication Is Advancing Museum-based Science

AMNH Summer 2013 Badging System Report

In my recent post for DMLcentral, “My Beef With Badges,” I called on the emerging badging community to stop conflating our aspirations with our achievements, and to start sharing a more accurate picture of the challenges we all face. I … Continue reading

Posted in Practice | Tagged | 5 Comments

NY1 Coverage of Pterosaurs at the 11th Annual Games for Change Festival

At last week’s 11th Annual Games For Change Festival, I had the opportunity to run into my good media buddy Adam Balkin, from NY1. He was the first to report on G4C when it first began and he has never … Continue reading

Posted in Conferences, From My Work | Tagged , | Comments Off on NY1 Coverage of Pterosaurs at the 11th Annual Games for Change Festival

Flying Pterosaurs at the Games For Change Arcade

This Saturday was a blast. More than a dozen awesome people associated with the Museum come out to staff the AMNH booth at the (get ready!) Games For Change Arcade at the Tribeca Film Festival’s Tribeca Family Street Fair. And … Continue reading

Posted in Conferences | Tagged | 1 Comment

“The Minecraft Experience” Panel at G4C2014

This morning I was delighted to be on a painfully-short :30 panel about Minecraft and learning at the 11th Annual Games For Change Festival. The other panelists are others I love being and working with, so it was great to … Continue reading

Posted in Conferences | Tagged | 2 Comments

Is Minecraft Just A Shiny Bauble?

Tomorrow I will be on a panel at the 11th Annual Games For Change Festival, addressing The Minecraft Experience. Chatting with the moderator (Nick Fortugno) in advance, he asked me a question that led to this post. My memory is … Continue reading

Posted in From My Work | Tagged , | 3 Comments

Me and the Games For Change Festival: Where to find me

Tomorrow begins the 11th annual Games For Change Festival, with a projected attendance of 800 people, over four days. What a difference 11 years makes! When we co-founded it in 2004, we could barely schedule enough speakers for a half-day … Continue reading

Posted in Conferences | Tagged | Comments Off on Me and the Games For Change Festival: Where to find me