Tag Archives: games

Exhausted/Elated by Day 4 of the Games For Change Festival

Can I tell you something? I’m exhausted! It’s the start of day 4 (of 5) of the 20th anniversary of the Games For Change Festival. Since March of 2020 I have worked from my home office. All day, I Zoom … Continue reading

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Towards a Public Pathway for Careers in Gaming: NYC Youth and Agency (video)

Last July, I led a panel with Nicholas Fortugno (Co-Founder & CCO, Playmatics LLC) and Ashlyn Sparrow (Assistant Director, Weston Game Lab, The University of Chicago) to explore how our two cities – NYC and Chicago – were connecting public … Continue reading

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Innovations in Jewish Education: An Interview for the Adapting Podcast

What has the last decade looked like for digital learning in the Jewish education space? How has it been impacted by the pandemic? What are the possibilities for innovation in education or will radical affordances get co-opted by the existing … Continue reading

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MuseumNext Presentation 2: Failing Forward: Museum game Fails and what we learned from them

In my previous post I shared video and poems from my first presentation this week at MuseumNext’s conference on games and museums. This post is about how we closed out the event with Failing Forward: 10 favorite Museum game Fails … Continue reading

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MuseumNext Presentation 1: Looking at Gaming in Museums

This week I had the honor of presenting not once but twice at a MuseumNext conference. A year ago I wrote here about how I used Clubhouse to make connections at a MuseumNext; then last fall I wrote here about … Continue reading

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Come Hear Me Talk on Games and Museums

At the end of the month MuseumNext will host the Museums, Games & PlaySummit (28 February – 2 March 2022). The goal of this all-online, highly curated affair is to share inspiring ideas and case studies looking at games and … Continue reading

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My RAND Corporation webinar: Becoming Well Played – The Impact of Gaming on U.S. Culture (and Beyond)

This Wednesday I am thrilled to have the opportunity to present a webinar jointly supported by the RAND Center to Advance Racial Equity Policy and the RAND Center for Gaming: Becoming Well Played – The Impact of Gaming on U.S. … Continue reading

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A new interview with me on Museum 2.0 about games and museums

I was thrilled recently when Seema Rao, who took over management of the incomparable blog Museum 2.0 last year from Nina Simon, invited me to chat with her about museums and games. As you’ll see below in this re-post, it … Continue reading

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Youth as Co-developers in a Process to Gamify Science Data

How do you support youth learners to participate as co-creators in a rapid prototyping process? For over four years, our youth programming has invited youth to create with us – card games, mobile games, augmented activity guides and more. Since … Continue reading

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A Series of Epistolary Romances: Games and Museums

Last year I received a rather unusual request: Would I have a conversation with my friend and colleague James Collins – over many months, like letters sent in days of old – and then publicly share it, inviting others to … Continue reading

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