Author Archives: Barry

About Barry

Innovating solutions for learning in a digital age.

Surprising Cultural Partnership in Gaming At This Year’s Margaret Mead Film Festival

The Margaret Mead Film Festival, at the American Museum of Natural History, is the longest-running, premiere showcase for international documentaries in the United States, encompassing a broad spectrum of work, from indigenous community media to experimental nonfiction. When the the … Continue reading

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Highlights from AMNH’s Booth at World Maker Faire NYC 2013

I wrote earlier about our plans at the Museum to offer activities at this year’s Maker Faire (Scientists, Dinosaurs, Origami… Oh My! Event Schedue for AMNH at Maker Faire NY). It was some amazing list of sheer awesome. But I … Continue reading

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AMNH Bringing 3D Printed Astro-fun to ComicCon NYC 2013

As you might imagine, the group where I work at the Museum is full of lots of self-proclaimed science geeks who are as excited as me that ComicCon is coming to town THIS AFTERNOON. So you can imagine our delight … Continue reading

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Digging into Phylo, a Science-Based, Crowd-sourced Trading Card Game: An Interview with David Ng

David Ng has a PhD in immunology and supervises the Advanced Molecular Biology Laboratory (AMBL) at The University of British Columbia providing science learning experiences for both the general public and scientific communities. In 2010 he initiated a fascinating game … Continue reading

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Ridiculously Awesome!: An Interview with Rik Panganiban, CalAcademy’s New Senior Manager of Digital Learning

This week Rik Panganiban became the Senior Manager of Digital Learning at the California Academy of Sciences, the oldest scientific research institution of its kind in the western United States. He is responsible for leading the Academy’s efforts to engage … Continue reading

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Using ARIS to Figure out “mobile locative embodied narrative-centric” games: An Interview with David Gagnon, ARIS, and Jennifer Sly, Minnesota Historical Society

This past summer, if you happened to talk with a Museum educator with plans to run a mobile youth program, you were guaranteed to hear one word: ARIS. ARIS describes itself as “a user-friendly, open-source platform for creating and playing mobile … Continue reading

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Capturing Dinosaurs Returns to A Night at the Museum

Last night Capturing Dinosaurs returned to A Night at the Museum. This time we adapted what worked so well in August (combining 3D printed bones with the three dinos in the hall) with what worked so well at Maker Faire … Continue reading

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Survey on Digital Fabrication Programming at AMNH

If you are seeing this page, it is most likely because you picked up information at Maker Faire 2013 at the American Museum of Natural History’s booth and want to learn more about digital fabrication programs in our education department. … Continue reading

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Scientists, Dinosaurs, Origami… Oh My! Event Schedue for AMNH at Maker Faire NY

Below is the schedule of activities for the American Museum of Natural History at World Maker Faire NY 2013. Please note – the schedule is subject to change based on weather, supply of materials, and natural disaster. We are located … Continue reading

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Interview with me by Autodesk: “3D Printing Dinosaurs: The Future of the Past”

Autodesk, in the small slice of my world, makes Catch123, the great free app we use to make 3D captures on our iOS devices. They recently asked me for an interview to talk about my work at the Museum. It’s … Continue reading

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