Author Archives: Barry

About Barry

Innovating solutions for learning in a digital age.

Both Sides of the Screen: Museums Seeking Balance in a Digital Age

Below is a reblog of my recent column on DMLcentral: There’s a New Yorker cartoon, published this past March, that shows a mother and child in a museum, the child pointing a device towards a painting. “It’s an audio guide, … Continue reading

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Capturing Dinosaurs – The Beginning

Yesterday we launched a ten day summer program for high school youth using the Museum’s dinosaur collections and the tools of digital fabrication to teach comparative fossil anatomy. The program, Capturing Dinosaurs, is a remarkable collaboration amongst our education department, … Continue reading

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Digital Playground: Bone Wars – a Paleo Card Game

As part of our recent Digital Playground series on science card games, Nathan, Ariam and I followed-up Parasites Unleashed with the rollicking Bone Wars: The Game of Ruthless Paleontology. Published by the same company, Zygote, this game was a winner. … Continue reading

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Guest Post: Re-Newed Wonder at the AMNH through Virtual Wonder Cabinet Program

During January’s Digital Learning Week, the Museum’s Youth Initiatives team brought together youth, Museum educators, and scientists for a series of programs to explore using digital tools to engage with Museum halls, collections, and research. This post about “Virtual Wonder … Continue reading

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Guest Post: Follow Me – A Youth Audio Guide Program

During January’s Digital Learning Week, the Museum’s Youth Initiatives team brought together youth, Museum educators, and scientists for a series of programs to explore using digital tools to engage with Museum halls, collections, and research. This post about “Follow Me” … Continue reading

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Digital Playground: Parasites Unleashed! Card Game

Recently, in our weekly Digital Playground (the exploration place in Education where we try out new and interesting digital tools and explore their educational affordances) a team of Museum educators began a multi-session series playing card games to explore relevant … Continue reading

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Adventures in Digital Fabrication: My Talk at the MakerBot Store

Last month, I presented at the MakerBot store in New York City, a talk that might as well have been called “My adventures in digital fabrication at the American Museum of Natural History.” As the first consumer 3D printing store, … Continue reading

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How New Definitions of “Games” & “Change” Have Transformed the G4C Festival

Yesterday, after the first day of the 10th annual Games For Change Festival, I posted my initial reflections on how the world has changed around the movement during the past decade and how the organization might respond (re: Does Games … Continue reading

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Does Games For Change Have a Future? (a reflection on the past and next decade)

Has Games For Change run its course? Has it become a victim of its own successes? And how real were these successes? These are some unsettling questions I found myself contemplating as I left the first of three days at … Continue reading

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Speaking on Science, Museums and Games at GLS

This morning I had the pleasure of speaking at one of my favorite conferences – the 9th annual Games, Learning and Society Conference – with one of my favorite partners, the Field Museum. The title was: “Fireside Chat: Building the … Continue reading

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