Category Archives: From My Work

These are posts that have to do with my day to day job at the American Museum of Natural History.

Maybe Bad Breath Isn’t So Bad!

Hi Everyone, Eric again with my report on the most recent Lang class we had to develop a card game about gut microbes. We were excited for Susan Perkins (AMNH scientist and curator of the upcoming exhibit explored by this game) … Continue reading

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The Draw and Appeal of Virtual Gel Electrophoresis

As someone who has spent much time walking past gel boxes of various shapes and sizes, a gel electrophoresis kit is not the first item that would draw my attention in a room with touchable casts of hominid skulls. But … Continue reading

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Crime Scene Neanderthal – Public Launch and Coverage in Rotunda

Under the headline, “Solve a Science-Based Mystery Designed by Teens,” the AMNH’s seasonal Rotunda magazine featured a full page article describing Crime Scene Neanderthal in the week before it’s public (beta!) launch this Sunday. (It also includes an official teaser … Continue reading

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3 Takeaways From Designing The MicroRangers Prototype

When I first joined the Museum this semester as a game design intern, I was given an overview about MicroRangers: Keeping the Balance: its gameplay, inspirations, and challenges. Essentially, the experience is going to heavily resemble Pandemic and Forbidden Island, … Continue reading

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On Beyond Maps: Video as Museum Wayfinding Tool

There are many challenges before us in the development of our upcoming mobile, site-specific game MicroRangers, not the least being the “game board” covers four different halls. If we need visitors to easily navigate amongst them, to places they might … Continue reading

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Impressions from the MicroRangers prototype

Hey there everybody. I’m Carl, a new digital learning and game design intern at the museum. I’m going to be working with Barry and others on the MicroRangers project, and I’m super excited about it! For a bit of background … Continue reading

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Preparing the Virtual Neanderthal Flute for Crime Scene Neanderthal

Crime Scene Neanderthal (CSN), launching in beta to the public within our Hall of Human Origins this April, will feature (amongst other things) a virtual Neanderthal flute that visitors can play. Maybe you’ve seen this type of thing before on … Continue reading

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MicroRangers Behind-The-Scenes: Katie in the Recording Booth

Last summer, when we completed the prototype for the Museum-based game, MicroRangers, production was put on indefinite hold. Since then, the Museum has given this exciting new game the green-light and a funder has stepped up to turn our dreams … Continue reading

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New Learning Times Interview with… Me

I don’t always repost interviews others have done with me, but since this one is behind a user account, and they called me a “changemaker,” I wanted to share it here. The original was done by Kate Meersschaer and can … Continue reading

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The Sound of Project-Based Informal Science Learning

I was just at our 22nd session within our Neanderthal Next Door program – in which the high school seniors are developing an augmented activity guide about Neanderthals for use in our Halls – and I began to listen to … Continue reading

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