Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- The Gaming Pathway is Popping! May 9, 2025
- Social Media Bans Versus Digital Literacy: The New Battle Over Cell-phone-free Schools and Youth Agency April 9, 2025
- Preparing Museum Studies Students to Understand Presidential Efforts to Redefine Museums as Tools of Propaganda April 2, 2025
- Article on my NYU course: Cool Course: Digital Design for Museum-based Learning March 19, 2025
- What is the Brooklyn SeltzerFest? March 10, 2025
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Top Posts & Pages
- The Gaming Pathway is Popping!
- Social Media Bans Versus Digital Literacy: The New Battle Over Cell-phone-free Schools and Youth Agency
- Preparing Museum Studies Students to Understand Presidential Efforts to Redefine Museums as Tools of Propaganda
- Article on my NYU course: Cool Course: Digital Design for Museum-based Learning
- What is the Brooklyn SeltzerFest?
Blogroll (DML)
Blogroll (museum)
Ubertexts
Category Archives: Practice
Research on Using AI, AR, and Narrative to Customize Visitor Experience: An interview with Maria Roussou about the CHESS Project
At April’s Museums and the Web conference in Chicago, I heard a fascinating presentation by Maria Roussou, talking about the CHESS Project, a research study exploring how museums could personalize a visitor’s experience before they arrived and throughout their visit. … Continue reading
Posted in Interviews, Practice
Tagged #MW2015, augmented reality, research
Comments Off on Research on Using AI, AR, and Narrative to Customize Visitor Experience: An interview with Maria Roussou about the CHESS Project
A Rapid Tour of Chicago Youth Spaces for Digital Learning
I was in Chicago recently for the Museums and the Web conference. Between sessions I ran around the city to meet with my colleagues in museums and libraries who were willing to share their youth spaces and how they’ve been … Continue reading
What Disney World Can Teach Us About Museum-based Learning, Part 1
Last year when I returned from on a one-week family trip to Disney World, I brought back more than just a bag full of Mickey-shaped chocolates. I was inspired by the myriad ways the Park designers had created games, activity … Continue reading
Posted in Practice
Tagged crime scene neanderthal, disney, dreams of the haida child, microrangers
2 Comments
AMNH Summer 2013 Badging System Report
In my recent post for DMLcentral, “My Beef With Badges,” I called on the emerging badging community to stop conflating our aspirations with our achievements, and to start sharing a more accurate picture of the challenges we all face. I … Continue reading
My Beef With Badges: A Call for Conversation
Below is my latest column on DMLcentral. It addresses concerns I have had for some time and, writing it, helped me to crystallize how to address them. I hope this is seen not as a statement but as the start … Continue reading
Posted in Critiques, From My Work, Practice, Theory
Tagged badges
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Developing Science-based Games with Teens: An AMNH Intern Reflects
J. Shepard Ramsay was an intern at the AMNH, from NYU’s Program in Digital Media Design for Learning, in our #scienceFTW program. With the conclusion of the program last week (snff snff) I asked Shepard to review his time in … Continue reading
Posted in From My Work, Practice
Tagged #scienceFTW
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The 3rd Month of #scienceFTW: Pterosaurs!
When I last posted about our first two months #scienceFTW (October and November) I broke it down by session. Now I will shift our focus to the discrete monthly projects, with December focusing on the exciting development of a card … Continue reading
The 3rd Month of #scienceFTW: Pterosaurs!
When I last posted about our first two months #scienceFTW (October and November) I broke it down by session. Now I will shift our focus to the discrete monthly projects, with December focusing on the exciting development of a card … Continue reading
Posted in From My Work, Practice
Tagged #scienceFTW
Comments Off on The 3rd Month of #scienceFTW: Pterosaurs!
The 3rd Month of Minecraft at the Museum: Vikings, Giant Flowers, and More
When I first posted about Minecraft at the Museum (see: The 1st Month of Minecraft at the Museum: Geology, Sustainability, & Dinosaurs) we were just underway, while in November (see: The 2nd Month of Minecraft at the Museum: Poison, Food, … Continue reading
A Close Look at the Development of Planetmania, a Museum-Based Mobile App: an interview with developer David Schaller
Last Fall, when I first began working in a Natural History museum, I started to look for examples of customized museum mobile apps. One of the first that came across my radar was Planetmania. There are some things I like … Continue reading