Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
Subscribe to Blog via Email
Sections
@MMMooshme
My Tweets-
Recent Posts
- The 2024 National Egg Cream Invitational March 19, 2024
- NY1 Coverage of Our New Video Gaming Exhibition February 5, 2024
- Video Games – The Great Connector: behind the scenes on (one of) my proudest achievements February 4, 2024
- Virtual Visits to the Brooklyn Seltzer Museum Now Live January 25, 2024
- Back in the Classroom (NYU) January 25, 2024
Tag Cloud
#scienceFTW 3d modelling 3d printing 360 video 360 video series amnh audioboo augmented activity guide augmented reality badges capturing dinosaurs card games CaughtinTime CCNY clive thompson crime scene neanderthal data visualization digital fabrication digital learning week DML2013 field museum games girl scouts gutsy hololens killer snails MCN micromuseum microrangers minecraft Minecraft at the Museum mobile mobile apps mobile games object-oriented pterosaurs SciBullUpdate smithsonian tango video video bridge video games virtual reality voicethread youthagencyArchives
Top Posts & Pages
- Minecraft and the Human Microbiome
- Learning Big Things From Small Stuff (in an elevator): An Interview with “Museum” Co-founder Alex Kalman
- Using Museum Carts to Support Visitor Interaction with Augmented Objects
- Creating Context to See the Unseen: An interview with Jasper Buikx of Amsterdam’s microbial museum
Blogroll (DML)
Blogroll (museum)
Ubertexts
Category Archives: Theory
NYC Youth & Gaming, part 4: Gaming the Future
The second part of this research project, detailed in the previous post, explored the community context of games. The third and final part of the research, explored in this post, is about youth use games to shape their future. More … Continue reading
Posted in Barry Joseph Consulting, Theory
Tagged youthagency
Comments Off on NYC Youth & Gaming, part 4: Gaming the Future
Invitation to be an early reader on my 2022 book on digital design in museums
If you haven’t heard, I have a book coming out next year on digital design in museums (from the American Alliance of Museums with Rowman & Littlefield in August, 2022). Having recently completed my first draft, I am now looking … Continue reading
Posted in Barry Joseph Consulting, From My Work, Practice, Theory, Toolkit
Comments Off on Invitation to be an early reader on my 2022 book on digital design in museums
NYC Youth & Gaming, part 3: Community as Context for Gaming
The first part of this research project, detailed in the previous post, explored what games youth are playing and how they use games to manage their feelings and shape their identity. In other words, games and the self. The second … Continue reading
NYC Youth & Gaming, part 2: Managing Feelings, Shaping Identities
In this post we will look at how NYC teens use video games to manage their feelings and shape their identity. This is the second of four posts (the previous being Re-centering Around Agency). 5. GAMES THEY PLAY The 20 … Continue reading
Posted in Barry Joseph Consulting, Theory
Tagged CCNY, youthagency
Comments Off on NYC Youth & Gaming, part 2: Managing Feelings, Shaping Identities
NYC Youth & Gaming, part 1: Re-centering Around Agency
1. TEENS, VIDEO GAMES, & AGENCY Earlier this year I was tasked with learning what roles video games play in the lives of NYC teenagers – specifically Black and brown high school students. I entered the project well aware of … Continue reading
Posted in Barry Joseph Consulting, Theory
Tagged CCNY, youthagency
Comments Off on NYC Youth & Gaming, part 1: Re-centering Around Agency
New Research on Role of Games in Lives of Today’s Teens from Joan Ganz Cooney Center
“We used to love playing Xbox all day. That used to be great. But now that it’s all we really do or have to do, they’re always like, ‘Oh, I’m so bored of Xbox. I just wanna do something else.’” … Continue reading
Posted in From My Work, Theory
Tagged CCNY
Comments Off on New Research on Role of Games in Lives of Today’s Teens from Joan Ganz Cooney Center
I am… Not a Cat: a Meditation on Zoom and Identity
I want to reflect on a man who found himself in a situation where he was distressed upon learning others saw him as a cat. But first… Yesterday I went to the State of the Hive 2021 meeting (HiveNYC.org). As … Continue reading
Posted in Theory
Comments Off on I am… Not a Cat: a Meditation on Zoom and Identity
An Early Glimpse (2001) at our Current Pseudo-Reality: From ARG to QAnon
As I mentioned in my previous post, The Battle for the Internet, I have been digitizing my decades of family home movies. I was excited to come across this piece from my CNN appearance in June of 2001, talking about … Continue reading
The Battle for the Internet
When my father passed away last year, I decided to digitize my decades of family home movies. I just finished the task this month. Among this treasure trove of family memories, I also found this video. It is from 1999, … Continue reading
Posted in Theory
Comments Off on The Battle for the Internet
A new interview with me on Museum 2.0 about games and museums
I was thrilled recently when Seema Rao, who took over management of the incomparable blog Museum 2.0 last year from Nina Simon, invited me to chat with her about museums and games. As you’ll see below in this re-post, it … Continue reading
Posted in Interviews, Theory
Tagged card games, G4C, game, games, mobile games, video games
Comments Off on A new interview with me on Museum 2.0 about games and museums