Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Matching Minds Published and Exhibit Launched October 10, 2025
- A 25-year career retrospective interview with me (by youth in India) October 10, 2025
- Sondheim Week at the New York Public Library for The Performing Arts September 16, 2025
- Matching Minds: Book in Hand September 11, 2025
- Prototyping the Future: A 10-Day Dive into AI, Games, and Learning July 3, 2025
Tag Cloud
- #scienceFTW
- 3d modelling
- 3d printing
- 360 video
- 360 video series
- amnh
- audioboo
- augmented activity guide
- augmented reality
- badges
- capturing dinosaurs
- card games
- CaughtinTime
- CCNY
- clive thompson
- crime scene neanderthal
- data visualization
- digital fabrication
- digital learning week
- DML2013
- field museum
- games
- girl scouts
- gutsy
- hololens
- killer snails
- MCN
- micromuseum
- microrangers
- minecraft
- Minecraft at the Museum
- mobile
- mobile apps
- mobile games
- object-oriented
- pterosaurs
- SciBullUpdate
- smithsonian
- tango
- video
- video bridge
- video games
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- voicethread
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Archives
Top Posts & Pages
- Preparing the Virtual Neanderthal Flute for Crime Scene Neanderthal
- Welcome to my blog
- Research on Using AI, AR, and Narrative to Customize Visitor Experience: An interview with Maria Roussou about the CHESS Project
- Interview with High School Youth Talking About Youth Science Filmmaking
- Video Games - The Great Connector: behind the scenes on (one of) my proudest achievements
Blogroll (DML)
Blogroll (museum)
Ubertexts
Author Archives: Barry
Does Digital Media Have A Place in a Hands-On Science Learning Space: An Interview with Rebecca Bray on the National Museum of Natural History’s Q?rius
Below is a re-blog of my most recent post on DMLcentral. Rebecca Bray is the Chief of Experience Development at the Smithsonian’s National Museum of Natural History in Washington, D.C. I reached out to her to learn about how … Continue reading
Posted in Interviews
Tagged smithsonian
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Creating Context to See the Unseen: An interview with Jasper Buikx of Amsterdam’s microbial museum
How do you design a museum around microbes, a subject that is all around and ON us, yet still remains out of sight? How do you design a space to enable visitors to see the unseen? To find out I … Continue reading
Posted in Interviews
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March Update: Paleo Behind-the-Scenes 360 Videos
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Microbiomes, Museums, and Minecraft
I am a Minecraft Mentor. Part of my duties is to write about our experiences on the Minecraft Education Edition Blog, the official Minecraft blog for educators. Based on reports by both Hannah Jaris, AMNH Senior Coordinator in Youth Initiatives, … Continue reading
Posted in From My Work
Tagged microbes, minecraft
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“Gamifying Museums Pt 2. – Aardman and The American Museum of Natural History on the Dos and Don’ts”
Blooloop is an online resource for “professionals working in the visitor attractions sector.” They have recently been exploring games and museums, with the second half of their latest post focusing on our work at AMNH. For the full article please … Continue reading
Posted in From My Work, Interviews
Tagged game
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Our Video Bridge – using a telepresence robots to connected with Canadian First Nations – in the New York Times
Today the New York Times features an article, Let a Robot Be Your Museum Tour Guide, that explores the emerging role of telepresence robots within museum halls. Please check it out. However, if you only have a few more seconds, … Continue reading
Posted in From My Work
Tagged video bridge
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Jan Update: Gamifying Science Data
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, space
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My Weekend With Mixed Reality
I’ve had my conversion moment – I now believe in the power and potential of mixed reality. In this post I want to explain how it happened and what it means for the future of museums. I first wrote about … Continue reading
A Suggested Model for Future-proofing Digital Interactives
Last fall, after my experience observing visitors interacting with biological science data through an augmented shark, it got me thinking about how we could learn about future museum visitors by develop cutting-edge prototypes for today’s visitors. Clearly, the tools are … Continue reading
Posted in From My Work, Theory
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Youth as Co-developers in a Process to Gamify Science Data
How do you support youth learners to participate as co-creators in a rapid prototyping process? For over four years, our youth programming has invited youth to create with us – card games, mobile games, augmented activity guides and more. Since … Continue reading
Posted in From My Work
Tagged augmented reality, escape rooms, games
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