Author Archives: Barry

About Barry

Innovating solutions for learning in a digital age.

My interview with the author of The Learning Affordances of Augmented Reality For Museum Exhibits on Human Health

Below is a re-blog of my most recent post on DMLcentral, an interview with Camillia Matuk. Read it at its original location, or check it out below. Augmented Reality and Learning in Museums When I read Camillia Matuk’s The Learning … Continue reading

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Using VR to Frame Furniture at the Jewish Museum

Can virtual reality in a museum be used to enhance the visitor experience, to strengthen appreciation for the collections? At the same time, can VR assist families and friends to have meaningful conversations about the objects? Or will this all … Continue reading

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Using Escape Rooms to Gamify Learning: an interview with Breakout EDU

Below is a re-post from my latest column on DMLcentral. Read it here or check it out below: Using Escape Rooms to Gamify Learning Escape Rooms first came to America in 2012-2013 from Asia and Europe, quickly spreading across the … Continue reading

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A Series of Epistolary Romances: Games and Museums

Last year I received a rather unusual request: Would I have a conversation with my friend and colleague James Collins – over many months, like letters sent in days of old – and then publicly share it, inviting others to … Continue reading

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Virtual Weevil and Video Bridge Featured in A.P. Article

I haven’t posted much about my new position at the Museum these past few months (which I hope to rectify soon) but this lovely A.P. piece, “5 Ways Museums Are Using Technology for New Experiences,” focuses on a number of … Continue reading

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The DigitalLearningification of Museums

Below is my post from my latest column on DMLcentral: This past October, I had the pleasure of presenting in Irvine, California at the new home for the Digital Media and Learning Conference on digital learning at museums. With my … Continue reading

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Dec Update: Walking Amongst the Stars

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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Growing Up Minecraft: 6 years of Living and Learning in Minecraft (video)

In October, 2016, my son and I presented together at the Minefair event outside Philadelphia. We presented it on both Sat and Sunday – this video combines the best of the two (big thanks to both my wife and Chris … Continue reading

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Nov Update: Adventures in Virtual Reality

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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Oct Update: Prototyping Biological Data Interactives through an AR Shark

This is the first in a new monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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