Author Archives: Barry

About Barry

Innovating solutions for learning in a digital age.

Working with Youth To Design Museums of the Future – presentation at 13th Games For Change Festival

“As a parent, I hope this project is expanded. Our family looked at the museum in a different way and they now have interest in learning more about microorganisms!” This Thursday I and two youth from our educational programs will … Continue reading

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Skin in the Game: evaluating augmented reality in the Smithsonian Bone Hall

Last month at the annual AAM conference, this year in D.C., I had the pleasure to present on the use of augmented reality in museums with Diana Marques, who spoke about her research developing an app for the Smithsonian’s National … Continue reading

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Spider Goats, Sea Monkeys, and GMO Corn: a Museum of Modified Things – an interview

In March, 2015, I read in National Geographic about a new small museum in Pennsylvania. Working at the American Museum of Natural History, I couldn’t help but jump up and take notice of their name: the Center for PostNatural History. … Continue reading

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Dancing with WONDER at the Renwick Gallery

When I think about “interactivity” in the design of museum experiences – something I desire as both a patron and as an educator – I tend to think about my desire to interact by touching or manipulating in some way … Continue reading

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Digital Engagement at the Postal Museum

Yes, that’s right – I’m talking about the postal museum, a museum about those places we hate to go, with those long lines, to weigh boxes and ship them back to Amazon or something, whose name has turned into a … Continue reading

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Live at the Museums and the Web Conference: 4th Episode of Object Oriented Podcast

This episode of Object Oriented recaps our experiences at the Museums and the Web (MWXX) conference. It includes short reflections on what we did at the conference, who we met with and what we’re thinking about. This podcast is hosted … Continue reading

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Coverage in Vice’s Motherboard: “How Games Are Changing the Museum Experience”

We’re appreciative of Becky Ferreira‘s recent coverage in Vice’s Motherboard of a variety of efforts around AMNH to explore how games can enhance the visitor experience – from exhibit-based interactives (Flap Like a Pterosaurs), Hall-based games (MicroRangers), to tabletop gaming … Continue reading

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Check out this INSANE Hollywood-style MicroRangers Trailer

To support this Sunday’s Game On! MicroRangers Competition, the following “trailer” was created, that will run on and off all day in our Hall of Ocean Life, on the giant screen beneath the whale. I can’t wait to see and … Continue reading

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NYTimes promotes MicroRangers in “Solving Mysteries at the AMNH, Smartphone in Hand”

Sometimes when it rains it pours. Today I am quoted in the New York Times, in two different pieces, each talking about digital games (both articles previewed online – the print versions come out tomorrow and this weekend). First, the … Continue reading

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Promotional Coverage for “Game On! MicroRangers Competition” Begins in the New York Observer

This Sunday we will hold a special event to bring people to the Museum to play MicroRangers, called Game ON! MicroRangers Competition. It will be a great opportunity to help spread the word about this new way to engage with … Continue reading

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