Author Archives: Barry

About Barry

Innovating solutions for learning in a digital age.

MicroRangers To The Rescue! A new mobile app from the Museum brings an invisible world to life

This season’s issue of Rotunda, our Member magazine, features a two-page spread inaugurating the launch of our new mobile game, MicroRangers. You can download it here or read it below (you can also learn more at MicroRangers.org, where you can … Continue reading

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Digital R&D at the Met’s MediaLab: An interview with Marco Castro Cosio & Neal Stimler

Last month we held an informal “Walk in the park” – colleagues from the  Metropolitan Museum of Art (on the opposite side of Central Park) paid us a visit and then we returned with them to check out their MediaLab. … Continue reading

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If Star Wars VII Was Reviewed As A Museum Exhibit Would It Still Be A Blockbuster? (spoiler-free)

If Star Wars VII: The Force Awakens was a new museum exhibit, would it be the latest blockbuster or more like a visit to a dusty collection behind glass? This spoiler-free movie review attempts to find out, using museum criteria … Continue reading

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Planning For Disruption: A Use Case in Digital Learning

The following is not directly museum-related but I wanted to repost it here because the digital learning innovations I address have relevance for us all. For many years I have worked with the Covenant Foundation to bring digital learning into … Continue reading

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Improving the Visitor Experience Through Digital Badges and Big Data: an Interview with Robert Stein of the Dallas Museum of Art

I’m thrilled by my latest interview for DMLcentral, re-posted below. When the Dallas Museum of Art (DMA) a few years ago announced it was doing away with museum membership (gasp!), it made big news. Its membership was replaced with an … Continue reading

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Making in Museums: 3rd Episode Launched of Object Oriented Podcast

Object Oriented – Episode 3 – Making in Museums This episode of Object Oriented explores the idea of making in museums, science, and teen programs. It includes short interviews with Lisa Brahms of the Children’s Museum of Pittsburgh, David Wells … Continue reading

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Ludology Podcast focuses on Gutsy, with Interviews

In the recent episode of the podcast Ludology, an analytical discussion of the how’s and why’s of the world of board games, Geoffrey Engelstein interviewed both Eric Teo and myself about the new game we developed with Susan Perkins and … Continue reading

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Epic headshop at 31;65, or Minecraft & 21st Century Learning

Last fall I participated in a panel at the The Bard Graduate Center entitled “Toys in Context: Sweden, Scandinavia, and the Digital World” – a fancy way of saying we were talking about Minecraft. Along with Colin Fanning, the curatorial fellow … Continue reading

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Gutsy Defies Expectations in New Review on Dice Tower Podcast

Our new card game, Gutsy, received its first review this week, on Episode 432 of the Dice Tower, a podcast about board and card games that has a audience of about 25,000. We’ve been delighted by the game, currently for … Continue reading

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NYT VR & the Mooshme Matrix of Place-based Augmented Devices

Last March, I penned a post “Augmented Wearables and the Future of Museums” in an attempt to better understand the emerging landscape of augmented/virtual reality wearables, and what they might mean for museums. A potential game-changer occurred last week that … Continue reading

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