Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Matching Minds Published and Exhibit Launched October 10, 2025
- A 25-year career retrospective interview with me (by youth in India) October 10, 2025
- Sondheim Week at the New York Public Library for The Performing Arts September 16, 2025
- Matching Minds: Book in Hand September 11, 2025
- Prototyping the Future: A 10-Day Dive into AI, Games, and Learning July 3, 2025
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- #scienceFTW
- 3d modelling
- 3d printing
- 360 video
- 360 video series
- amnh
- audioboo
- augmented activity guide
- augmented reality
- badges
- capturing dinosaurs
- card games
- CaughtinTime
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- crime scene neanderthal
- data visualization
- digital fabrication
- digital learning week
- DML2013
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- Minecraft at the Museum
- mobile
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- object-oriented
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- SciBullUpdate
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Ubertexts
Author Archives: Barry
Part 3 of 3: So, How Did The Transition Feel?
(This is the fourth and last in a series. If you want to go to the third, go here, or to start at the beginning, go here) The Jewish High Holidays took place during the transition period between when I … Continue reading
Interview with Jeffrey Yohalem, Game Writer for Assassin’s Creed & Far Cry 3: Re-thinking Museums From the Outside
Occasionally this blog will look beyond the world of museum-based learning to explore what we can learn from those outside looking in. This interview will focus on commercial game design – specifically those multimillion dollar beasts that rival movies at … Continue reading
Posted in Interviews, Theory
Tagged google glass, video games
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Field Trip to the 1st Consumer 3D Printer Store
Today AMNH’s Youth Initiatives and Microscopy departments (how’s that for a pairing) took a field trip to the MakerBot store in SoHo. We met with Liz Arum, MakerBot’s Education Outreach and Curriculum Development Coordinator, and the good people of the … Continue reading
Posted in From My Work
Tagged 3d printing, amnh, makerbot
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Designing in Negative Space – Digital Media at Discovering Columbus
Today, on my way to work, I checked in on Foursquare at Discovering Columbus, visiting it in its final days before it comes down. As you can see below, it was described as an “art gallery.” That, in and of … Continue reading
Geocaching Comes to the AMNH
This past Friday I had the pleasure of supporting AMNH educational staff (namely, Nathan J. Bellomy) to bring geocaching to YouthCaN. YouthCaN is an international, youth-led organization that was once founded with iEARN at the museum and uses technology to … Continue reading
Posted in From My Work, Interviews, Practice
Tagged evironmental issues, geocaching, ipads, YouthCaN
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“What’s it like to work at the AMNH?” The Museum and the Museum
As I approach the end of my second month at the AMNH, I am often asked by friends and family, “So, what’s it like to work at the Museum?” And what I tell them goes something like this: I work … Continue reading
Posted in From My Work
Tagged amnh
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My 1st 3D Captured, Modeled, and Printed Object
I have played with 3D printing in the past – I helped my son make a dollhouse clock in Sketch-up, which a friend then printed, and at Maker-Faire this year I used an iPad app to doodle the AMNH logo … Continue reading
Posted in From My Work
Tagged 3d modelling, 3d printing
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New York Times Coverage of our Virtual Worlds Programs
While I can’t take any credit for the work described in this week’s New York Time’s article, “Engaging Children With the Siren Call of the App,” I am pleased as punch to see so much attention go to my colleagues … Continue reading
Posted in From My Work
Tagged virtual worlds
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Graduate Students Designing Games to Teach Genetics
I was invited to be a quest critic for a class at the Parsons New School that had challenged the students to work with educational content related to genetics and then design a multimodal game to engage and teach high … Continue reading
Posted in Practice
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Tabling with Hive NYC at the Grantmakers For Education Event
Tonight I had the wonderful opportunity of running an AMNH table, coordinated by Hive NYC, at the Grantmakers For Education conference in New York City. It was my first opportunity to a) talk publicly about my work, 2) work directly … Continue reading
Posted in From My Work
Tagged 3d modelling, apps, YouthCaN
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