Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- Matching Minds Published and Exhibit Launched October 10, 2025
- A 25-year career retrospective interview with me (by youth in India) October 10, 2025
- Sondheim Week at the New York Public Library for The Performing Arts September 16, 2025
- Matching Minds: Book in Hand September 11, 2025
- Prototyping the Future: A 10-Day Dive into AI, Games, and Learning July 3, 2025
Tag Cloud
- #scienceFTW
- 3d modelling
- 3d printing
- 360 video
- 360 video series
- amnh
- audioboo
- augmented activity guide
- augmented reality
- badges
- capturing dinosaurs
- card games
- CaughtinTime
- CCNY
- clive thompson
- crime scene neanderthal
- data visualization
- digital fabrication
- digital learning week
- DML2013
- field museum
- games
- girl scouts
- gutsy
- hololens
- killer snails
- MCN
- micromuseum
- microrangers
- minecraft
- Minecraft at the Museum
- mobile
- mobile apps
- mobile games
- object-oriented
- pterosaurs
- SciBullUpdate
- smithsonian
- tango
- video
- video bridge
- video games
- virtual reality
- voicethread
- youthagency
Archives
Top Posts & Pages
- Preparing the Virtual Neanderthal Flute for Crime Scene Neanderthal
- Welcome to my blog
- Research on Using AI, AR, and Narrative to Customize Visitor Experience: An interview with Maria Roussou about the CHESS Project
- Interview with High School Youth Talking About Youth Science Filmmaking
- Video Games - The Great Connector: behind the scenes on (one of) my proudest achievements
Blogroll (DML)
Blogroll (museum)
Ubertexts
Category Archives: From My Work
Oct Update: Prototyping Biological Data Interactives through an AR Shark
This is the first in a new monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, sharks
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Introducing My New Position at the American Museum of Natural History
On October 5th, 2012, I began working in the Education department at the American Museum of Natural History, as their new Associate Director of Digital Learning. It has been an incredible four years. Now, as I move into a new … Continue reading
Posted in From My Work
5 Comments
Killer Snails gets a killer fan-made theme song
Here’s the story from the Killer Snails co-founder, Jessica Ochoa Hendrix: As you know, Killer Snails attended two gaming conferences this summer. At the first conference, Origins Game Fair, we met a musician who performs as Rhiannon’s Lark. She really … Continue reading
Posted in From My Work
Tagged killer snails
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Minecraft and the Human Microbiome
“Now, everyone walk into the head and then teleport to the stomach…” and so begins the the second and final summer week of the the Minecraft & Human Microbiome program here at the American Museum of Natural History. For the … Continue reading
Posted in From My Work
Tagged human microbiome, minecraft
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Launch of Augment Reality Activity Sheets to Renew Cultural Halls
For the past two years, the Museum has been experimenting with both digital and analog ways to augment the visitor experience within our Hall of Northwest Coast Indians. Today, the results of those efforts will launch in the Hall for … Continue reading
Posted in From My Work
Tagged dreams of the haida child
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Video from “Co-Designing Museums of the Future” Presentation at Games For Change Festival
Last month, I had the opportunity at the 13th annual Games For Change Festival to work with two youth from our educational programs to explore how the Museum understands games as a form of public engagement and, more specifically, how … Continue reading
Posted in Conferences, From My Work
Tagged microrangers
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Working with Youth To Design Museums of the Future – presentation at 13th Games For Change Festival
“As a parent, I hope this project is expanded. Our family looked at the museum in a different way and they now have interest in learning more about microorganisms!” This Thursday I and two youth from our educational programs will … Continue reading
Visualizing Climate Change, Take Two! Teens Use SciViz Techniques to Explore Threats of Sea-level Rise in New York City
Our youth program, Visualizing Climate Change, offered in the fall of 2014, was such a success that we decided to offer the data visualization program again, but under a new name—Mapping Disasters. This time around it was important to expand … Continue reading
Posted in From My Work
Tagged Climate change, data visualization, visualizing climate change
1 Comment
Coverage in Vice’s Motherboard: “How Games Are Changing the Museum Experience”
We’re appreciative of Becky Ferreira‘s recent coverage in Vice’s Motherboard of a variety of efforts around AMNH to explore how games can enhance the visitor experience – from exhibit-based interactives (Flap Like a Pterosaurs), Hall-based games (MicroRangers), to tabletop gaming … Continue reading
Posted in From My Work, Interviews
Tagged gutsy, micorangers, video games
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Check out this INSANE Hollywood-style MicroRangers Trailer
To support this Sunday’s Game On! MicroRangers Competition, the following “trailer” was created, that will run on and off all day in our Hall of Ocean Life, on the giant screen beneath the whale. I can’t wait to see and … Continue reading
Posted in From My Work
Tagged In a world, microrangers
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