Monthly Archives: April 2015

Crime Scene Neanderthal – Public Launch and Coverage in Rotunda

Under the headline, “Solve a Science-Based Mystery Designed by Teens,” the AMNH’s seasonal Rotunda magazine featured a full page article describing Crime Scene Neanderthal in the week before it’s public (beta!) launch this Sunday. (It also includes an official teaser … Continue reading

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Preview Object-Oriented, The New Podcast on Digital Learning in Museums

Above is the video preview of my new audio podcast launching in May, Object-Oriented, about digital learning in collections-based museums. I’m so excited! The first podcast will launch in May. You can read more details about it here (or below) … Continue reading

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The “Epic Theater” of a New Exhibit on Personal Computing

Have you ever had the experiencing of serendipitously stumbling into an unfamiliar museum to find yourself leaving a short time later in a state of amazement and delight? That happened to me yesterday at the Bard Graduate Center Gallery‘s new … Continue reading

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3 Takeaways From Designing The MicroRangers Prototype

When I first joined the Museum this semester as a game design intern, I was given an overview about MicroRangers: Keeping the Balance: its gameplay, inspirations, and challenges. Essentially, the experience is going to heavily resemble Pandemic and Forbidden Island, … Continue reading

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