Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- NY1 Coverage of Our New Video Gaming Exhibition February 5, 2024
- Video Games – The Great Connector: behind the scenes on (one of) my proudest achievements February 4, 2024
- Virtual Visits to the Brooklyn Seltzer Museum Now Live January 25, 2024
- Back in the Classroom (NYU) January 25, 2024
- The CUNY Games Conference 10.0 January 25, 2024
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Top Posts & Pages
- Video Games - The Great Connector: behind the scenes on (one of) my proudest achievements
- Interview with Kate Carmody on the Museum of Modern Art and Games as Curated Objects
- Interview with Brenda Hernandez, National Museum of Mexican Art: “In an homago state of mind”
- A Youth Critique of the Louvre's new Audio Guide on Nintendo 3DS
- Big News: My Sondheim Book Has Found Its Publisher
Blogroll (DML)
Blogroll (museum)
Ubertexts
Tag Archives: augmented reality
Prototyping Interactive Data Viz: 6. AR SCALES OF THE UNIVERSE
The following is a deeper dive into one of the projects developed at the American Museum of Natural History in FY17 to help us better understand how to bring the digital work of Museum scientists to visitors through emerging media. … Continue reading
Posted in From My Work
Tagged augmented reality, tango
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Prototyping Interactive Data Viz: 4. AR CONSTELLATIONS
The following is a deeper dive into one of the projects developed at the American Museum of Natural History in FY17 to help us better understand how to bring the digital work of Museum scientists to visitors through emerging media. … Continue reading
Posted in From My Work
Tagged augmented reality, stars
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Prototyping Interactive Data Viz: 2. CT SCANS WITH HOLOCUBE
The following is a deeper dive into one of the projects developed at the American Museum of Natural History in FY17 to help us better understand how to bring the digital work of Museum scientists to visitors through emerging media. … Continue reading
Posted in Uncategorized
Tagged augmented reality, holocube, shark
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Prototyping Interactive Data Viz: 1. AR SHARK
The following is a deeper dive into one of the projects developed at the American Museum of Natural History in FY17 to help us better understand how to bring the digital work of Museum scientists to visitors through emerging media. … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, shark, tango
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April Update: A Virtual Shark You Can Hold in Your Hand
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, holocubes, SciBullUpdate
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Lessons Learned in the Iterative Design Process with AR Constellation
Next week at the annual American Alliance of Museums conference in St. Louis, I’ll be presenting with John Durrant, Marco Castro and moderator Lizzy Moriarty to “demystify VR content development and offer attendees the chance to get their hands on … Continue reading
Posted in Conferences, From My Work
Tagged augmented reality, constellations, escape rooms, hololens, SciBullUpdate, tango
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Jan Update: Gamifying Science Data
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, space
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Youth as Co-developers in a Process to Gamify Science Data
How do you support youth learners to participate as co-creators in a rapid prototyping process? For over four years, our youth programming has invited youth to create with us – card games, mobile games, augmented activity guides and more. Since … Continue reading
Posted in From My Work
Tagged augmented reality, escape rooms, games
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My interview with the author of The Learning Affordances of Augmented Reality For Museum Exhibits on Human Health
Below is a re-blog of my most recent post on DMLcentral, an interview with Camillia Matuk. Read it at its original location, or check it out below. Augmented Reality and Learning in Museums When I read Camillia Matuk’s The Learning … Continue reading
Posted in Interviews
Tagged augmented reality, health
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Dec Update: Walking Amongst the Stars
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, constellations, hololens, SciBullUpdate, tango
Comments Off on Dec Update: Walking Amongst the Stars