Tag Archives: SciBullUpdate

Prototyping Interactive Data Viz: Lessons Learned in FY17

It’s been awhile since I last posted, in part because we’ve been making sense of all we learned last year prototyping interactive data visualizations and developing new projects this year to build on all we learned. At last I am … Continue reading

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June Update: Miniature Golf, Martian-style (or, adventures in mixed reality)

This post is part of an ongoing monthly series that  focuses on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ digital data, and … Continue reading

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April Update: A Virtual Shark You Can Hold in Your Hand

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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Lessons Learned in the Iterative Design Process with AR Constellation

Next week at the annual American Alliance of Museums conference in St. Louis, I’ll be presenting with John Durrant, Marco Castro and moderator Lizzy Moriarty to “demystify VR content development and offer attendees the chance to get their hands on … Continue reading

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March Update: Paleo Behind-the-Scenes 360 Videos

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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Jan Update: Gamifying Science Data

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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Dec Update: Walking Amongst the Stars

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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