Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- NY1 Coverage of Our New Video Gaming Exhibition February 5, 2024
- Video Games – The Great Connector: behind the scenes on (one of) my proudest achievements February 4, 2024
- Virtual Visits to the Brooklyn Seltzer Museum Now Live January 25, 2024
- Back in the Classroom (NYU) January 25, 2024
- The CUNY Games Conference 10.0 January 25, 2024
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Top Posts & Pages
- Video Games - The Great Connector: behind the scenes on (one of) my proudest achievements
- Interview with Kate Carmody on the Museum of Modern Art and Games as Curated Objects
- Interview with Brenda Hernandez, National Museum of Mexican Art: “In an homago state of mind”
- A Youth Critique of the Louvre's new Audio Guide on Nintendo 3DS
- Big News: My Sondheim Book Has Found Its Publisher
Blogroll (DML)
Blogroll (museum)
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Tag Archives: SciBullUpdate
Prototyping Interactive Data Viz: Lessons Learned in FY17
It’s been awhile since I last posted, in part because we’ve been making sense of all we learned last year prototyping interactive data visualizations and developing new projects this year to build on all we learned. At last I am … Continue reading
Posted in From My Work
Tagged MCN2017, SciBullUpdate
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June Update: Miniature Golf, Martian-style (or, adventures in mixed reality)
This post is part of an ongoing monthly series that focuses on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ digital data, and … Continue reading
April Update: A Virtual Shark You Can Hold in Your Hand
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, holocubes, SciBullUpdate
Comments Off on April Update: A Virtual Shark You Can Hold in Your Hand
Lessons Learned in the Iterative Design Process with AR Constellation
Next week at the annual American Alliance of Museums conference in St. Louis, I’ll be presenting with John Durrant, Marco Castro and moderator Lizzy Moriarty to “demystify VR content development and offer attendees the chance to get their hands on … Continue reading
Posted in Conferences, From My Work
Tagged augmented reality, constellations, escape rooms, hololens, SciBullUpdate, tango
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March Update: Paleo Behind-the-Scenes 360 Videos
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Jan Update: Gamifying Science Data
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, space
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Dec Update: Walking Amongst the Stars
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, constellations, hololens, SciBullUpdate, tango
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Nov Update: Adventures in Virtual Reality
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged SciBullUpdate, virtual reality, Vive, Weevil
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Oct Update: Prototyping Biological Data Interactives through an AR Shark
This is the first in a new monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, sharks
Comments Off on Oct Update: Prototyping Biological Data Interactives through an AR Shark