Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- NY1 Coverage of Our New Video Gaming Exhibition February 5, 2024
- Video Games – The Great Connector: behind the scenes on (one of) my proudest achievements February 4, 2024
- Virtual Visits to the Brooklyn Seltzer Museum Now Live January 25, 2024
- Back in the Classroom (NYU) January 25, 2024
- The CUNY Games Conference 10.0 January 25, 2024
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Top Posts & Pages
- Video Games - The Great Connector: behind the scenes on (one of) my proudest achievements
- Interview with Kate Carmody on the Museum of Modern Art and Games as Curated Objects
- Interview with Brenda Hernandez, National Museum of Mexican Art: “In an homago state of mind”
- A Youth Critique of the Louvre's new Audio Guide on Nintendo 3DS
- Big News: My Sondheim Book Has Found Its Publisher
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Tag Archives: Minecraft at the Museum
Final Project from MineCraft at the Museum: Natural Selection (video)
Last January we concluded our 25-session after school Minecraft at the Museum program. Over the course of the program, the teens worked in small group to design a range of science-based learning experiences. For their final project, we challenged them … Continue reading
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Is Minecraft Just A Shiny Bauble?
Tomorrow I will be on a panel at the 11th Annual Games For Change Festival, addressing The Minecraft Experience. Chatting with the moderator (Nick Fortugno) in advance, he asked me a question that led to this post. My memory is … Continue reading
NYTimes Recognizes AMNH’s Minecraft and Pterosaur Gaming Projects
We are so super thrilled that today’s New York Time’s special magazine section features a wonderful article (re: At Play in Skies of Cretaceous Era) about how the Museum is, in their words, “an eager participant in a 21st-century movement … Continue reading
The 3rd Month of Minecraft at the Museum: Vikings, Giant Flowers, and More
When I first posted about Minecraft at the Museum (see: The 1st Month of Minecraft at the Museum: Geology, Sustainability, & Dinosaurs) we were just underway, while in November (see: The 2nd Month of Minecraft at the Museum: Poison, Food, … Continue reading
The 2nd Month of Minecraft at the Museum: Poison, Food, Biomes, and More
When I last posted about our first month of Minecraft at the Museum (see: The 1st Month of Minecraft at the Museum: Geology, Sustainability, & Dinosaurs) we were just underway. Led by Rebecca Saunders and Teacher Gaming’s Joel Levin (with … Continue reading
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Minecraft at the Museum Session 10: The Power of Poison
Later this week I will post November updates for both #scienceFTW and Minecraft at the Museum. But first, as a warm-up – the Minecraft at the Museum session on poison! On November 19th, M@M followed its current curricular format: introduce … Continue reading
The 1st Month of Minecraft at the Museum: Geology, Sustainability, & Dinosaurs
A few weeks ago we launched our new after school program, Minecraft at the Museum. This 25 session program for high school students is using Minecraft to teach youth about a wide range of science content, how learning experiences are … Continue reading
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