Tag Archives: games

Youth as Co-developers in a Process to Gamify Science Data

How do you support youth learners to participate as co-creators in a rapid prototyping process? For over four years, our youth programming has invited youth to create with us – card games, mobile games, augmented activity guides and more. Since … Continue reading

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A Series of Epistolary Romances: Games and Museums

Last year I received a rather unusual request: Would I have a conversation with my friend and colleague James Collins – over many months, like letters sent in days of old – and then publicly share it, inviting others to … Continue reading

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What is, or was, the MWXX Pop-up Museum?

Depending on when you read this, the MWXX (that is, Museums and the Web 2016) Pop-up Museum is no more. It was launched at the 20th MW conference, in L.A., on Thursday, April 7th and will close/ closed on Saturday … Continue reading

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10 minutes on my 15 years designing games in learning settings

Matt Farber and Steve Isaacs recently interviewed me for their podcast on games-based learning. “Our guest introduces us to some of the fundamentals of how games can be used to effectively engage students and drive learning.” I talk about my … Continue reading

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How Games Transform Museum Experience: An Interview with the Smithsonian’s James Collins

Below is an interview I did for my column on DMLcentral. Click here to read it or scroll down below. Officially, James Collins is the Digital Media Project Manager at the Smithsonian Center for Learning and Digital Access, working across … Continue reading

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