Tag Archives: mobile games

My RAND Corporation webinar: Becoming Well Played – The Impact of Gaming on U.S. Culture (and Beyond)

This Wednesday I am thrilled to have the opportunity to present a webinar jointly supported by the RAND Center to Advance Racial Equity Policy and the RAND Center for Gaming: Becoming Well Played – The Impact of Gaming on U.S. … Continue reading

Posted in Barry Joseph Consulting, Conferences, Practice | Tagged , , | 1 Comment

A new interview with me on Museum 2.0 about games and museums

I was thrilled recently when Seema Rao, who took over management of the incomparable blog Museum 2.0 last year from Nina Simon, invited me to chat with her about museums and games. As you’ll see below in this re-post, it … Continue reading

Posted in Interviews, Theory | Tagged , , , , , | Comments Off on A new interview with me on Museum 2.0 about games and museums

Game Night Gone Wild @AMNH

Do games belong in museums? Well, the 500 attendees at last night’s sold out event – Game Night Gone Wild – answered with their feet: “Hell, yes! (and pass the dice…)” This is not the first time the Museum has … Continue reading

Posted in From My Work | Tagged , | Comments Off on Game Night Gone Wild @AMNH

Ludology Podcast focuses on Gutsy, with Interviews

In the recent episode of the podcast Ludology, an analytical discussion of the how’s and why’s of the world of board games, Geoffrey Engelstein interviewed both Eric Teo and myself about the new game we developed with Susan Perkins and … Continue reading

Posted in From My Work | Tagged , , , , | Comments Off on Ludology Podcast focuses on Gutsy, with Interviews

MicroRangers Teaser Video

MicroRangers is coming… in just few weeks. And here’s a little teaser. Below is a photo of the Communicator Coins which just arrived TODAY! We’re so excited to see them. Conceptually, they began as cards – one which I had … Continue reading

Posted in From My Work | Tagged , | Comments Off on MicroRangers Teaser Video

Jamming with Dinosaurs!

I am Eric, a First Year MFA student at NYU Game Center, studying about and designing games. Barry asked me and the other interns to help put together a game jam last Sunday to support an ongoing project. Here’s a … Continue reading

Posted in Uncategorized | Tagged , | 1 Comment

Using Games to Re-framing Our Past: an interview with 80 Days writer Meg Jayanth

When people ask me how my life led me to a career in digital media for learning, if I am feeling flippant I might say it all began when I was in second grade, in 1976, when the highlight of … Continue reading

Posted in Interviews | Tagged | 2 Comments

Pterosaurs: The Card Game AR App Launchs in App Store

Wahoo! So excited. What just started last fall as a fortuitously timed conversation with the Museum’s exhibition department (learning they were making totally cool pterosaurs animations for our new exhibit opening next week) has now been released to the public … Continue reading

Posted in From My Work | Tagged , , , | 1 Comment

Augmenting the Museum: Pterosaurs, Microbiomes, and More

“omne trium perfectum” (Latin for everything that comes in threes is perfect) According to Wikipedia, the rule of three is a writing principle that “suggests that things that come in threes are inherently funnier, more satisfying, or more effective than … Continue reading

Posted in From My Work | Tagged , | 1 Comment

#DMl2014 Wrap-up: Developing STEM Literacy Through Gameplay and Game Design

Last week I had the pleasure of coordinating and presenting at a panel at the 2014 Digital Media and Learning Conference last week. From the program: MARCH 8 | 11:00 AM – 12:30 PM | Copley Developing STEM Literacy Through … Continue reading

Posted in Conferences | Tagged , , , | 6 Comments