Category Archives: From My Work

These are posts that have to do with my day to day job at the American Museum of Natural History.

New CNET Article on Use of Telepresence Robots in Cultural Halls

In their recent issue, CNET.com magazine covered the use of Suitable Technologies’ Beam robots within museums. One section detailed our work, now offered on a weekly basis over the summer, which I am delighted to share with you.    

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June Update: Miniature Golf, Martian-style (or, adventures in mixed reality)

This post is part of an ongoing monthly series that  focuses on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ digital data, and … Continue reading

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Gutsy Video Review by Zee Garcia

Thanks to Eric Teo for notifying me of this wonderful new video review by Zee Garcia of our card game, Gutsy, from the Dice Tower. Check it out below.

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Our work in the Verge: “20,000-year Old Artifacts, 21st Century Technology”

A new piece came out a few days ago in the Verge, “20,000-year-old artifacts, 21st century technology: Museums are turning to virtual reality, apps, and interactive experiences to keep tech-savvy visitors engaged“. It’s a lovely overview of how a number … Continue reading

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April Update: A Virtual Shark You Can Hold in Your Hand

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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Lessons Learned in the Iterative Design Process with AR Constellation

Next week at the annual American Alliance of Museums conference in St. Louis, I’ll be presenting with John Durrant, Marco Castro and moderator Lizzy Moriarty to “demystify VR content development and offer attendees the chance to get their hands on … Continue reading

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March Update: Paleo Behind-the-Scenes 360 Videos

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

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