Tag Archives: microrangers

Using Museum Carts to Support Visitor Interaction with Augmented Objects

Why do museums use carts? Teaching carts are a common sight at our museum: our Teaching Volunteers use them with visiting school groups our Saltz Internship program trains high school students to run a variety of carts on the weekends … Continue reading

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MicroRangers Promotional Videos

As press outreach begins for MicroRangers (here’s yesteryday’s piece from NY1) I wanted to collect these videos in one place, designed to offer a taste of the game. This is a movie-trailer style promo for MicroRangers. Imagine a narrator saying, … Continue reading

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MicroRangers To The Rescue! A new mobile app from the Museum brings an invisible world to life

This season’s issue of Rotunda, our Member magazine, features a two-page spread inaugurating the launch of our new mobile game, MicroRangers. You can download it here or read it below (you can also learn more at MicroRangers.org, where you can … Continue reading

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Ludology Podcast focuses on Gutsy, with Interviews

In the recent episode of the podcast Ludology, an analytical discussion of the how’s and why’s of the world of board games, Geoffrey Engelstein interviewed both Eric Teo and myself about the new game we developed with Susan Perkins and … Continue reading

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MicroRangers Teaser Video

MicroRangers is coming… in just few weeks. And here’s a little teaser. Below is a photo of the Communicator Coins which just arrived TODAY! We’re so excited to see them. Conceptually, they began as cards – one which I had … Continue reading

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MicroRangers Back in the Studio

Earlier this summer, after a competitive audition process, we brought youth from across our Education programs into the AMNH sound studio to record audio for MicroRangers, our upcoming, Hall-based mobile game. This is always an exciting time, as the project … Continue reading

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Video teaser of two upcoming museum-based science games: Flora and MicroRangers

There are two games we’ve been developing through our youth programs in association with an exhibit opening in the Museum this fall. Flora is a card game and MicroRangers is an augmented mobile game. At last week’s internal professional development … Continue reading

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3 Takeaways From Designing The MicroRangers Prototype

When I first joined the Museum this semester as a game design intern, I was given an overview about MicroRangers: Keeping the Balance: its gameplay, inspirations, and challenges. Essentially, the experience is going to heavily resemble Pandemic and Forbidden Island, … Continue reading

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On Beyond Maps: Video as Museum Wayfinding Tool

There are many challenges before us in the development of our upcoming mobile, site-specific game MicroRangers, not the least being the “game board” covers four different halls. If we need visitors to easily navigate amongst them, to places they might … Continue reading

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Impressions from the MicroRangers prototype

Hey there everybody. I’m Carl, a new digital learning and game design intern at the museum. I’m going to be working with Barry and others on the MicroRangers project, and I’m super excited about it! For a bit of background … Continue reading

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