Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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- Matching Minds Published and Exhibit Launched October 10, 2025
- A 25-year career retrospective interview with me (by youth in India) October 10, 2025
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- Research on Using AI, AR, and Narrative to Customize Visitor Experience: An interview with Maria Roussou about the CHESS Project
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- Welcome to my blog
- Prototyping Interactive Data Viz: 1. AR SHARK
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Ubertexts
Monthly Archives: April 2013
Inside 3D Printing Conference: Can Everyone Be a Designer?
Today I popped over to the Inside 3D Printing Conference to see what a commercial conference looks like for digital fabrication. My primary interest was the Transforming Education Through 3D Printing panel. It was led by Glen Bull, Professor at … Continue reading
Digital Playground: Driving Sphero, a Robotic Ball, From Dinos to Outerspace
This week, Nathan, Ariam and I brought the Sphero into our weekly digital playground. We wanted to learn what this new toy/ user-interface/ development platform might afford for informal science learning. First, what is Sphero? As you can see above, … Continue reading
Posted in Digital Playground
Tagged Sphero
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Digital Playground: Reading This Might Make a Spaceship Roll Across Your Screen
Spacecraft 3D is a free mobile app produced by (for?) NASA. I first saw it in action last month at the Adler’s Space Visualization Lab. Select a spaceship – say, Curiosity on Mars – point the camera phone at a … Continue reading
Posted in Digital Playground
Tagged augmented reality, mobile, spacecraft
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AMNH Youth Advisory Mission 869: Collect Intel
The AMNH is developing a new Youth Advisory, a place to help us think about how to expand digital programs that teach science at the AMNH – video games, video production, 3D printing, social media, mobile apps and more. It … Continue reading
A Visit to the Future: oblong’s Mezzanine & Greenhouse
What you picture when you hear the phrase “Minority Report” says a lot about you. For some it refers to the short story by science fiction writer Philip K. Dick. For others it refers to the Steven Spielberg/Tom Cruise blockbuster … Continue reading
Posted in Critiques, Digital Playground
Tagged science visualization
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AMNH’s Morpolution Video: Youth and Authentic Science Practices
What happens when you put the tools of science into the hands of youth and ask them to participate in authentic science activities? Find out in this new video from our Morpholution program (created by the fine folks in our … Continue reading
Posted in From My Work, Practice
Tagged authentic science, digital learning week, morphology, video
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Capturing a Dinosaur: Using Digital Tools to Reproduce a Physical Model
When I first visited the library at the AMNH, I was amazed by all of the physical items in the collection. As a public library, I expected to find books and publications on file, with the special Natural History and … Continue reading
Posted in Digital Playground, From My Work
Tagged 3d modelling, 3d printing, amnh, dinosaur
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How to Build a Data Visualization Lab: Interview with Mark SubbaRao, Adler Planetarium
Last month when I was in Chicago I had the thrill of visiting the Space Visualization Laboratory Director at the Adler Planetarium (which I wrote about here). Visiting the lab, however, raised more questions than it answered. I am so … Continue reading
Posted in Interviews
Tagged astrophysics, data visualization
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