Category Archives: Interviews

This is a collection of original interviews done for the site.

My interview with the author of The Learning Affordances of Augmented Reality For Museum Exhibits on Human Health

Below is a re-blog of my most recent post on DMLcentral, an interview with Camillia Matuk. Read it at its original location, or check it out below. Augmented Reality and Learning in Museums When I read Camillia Matuk’s The Learning … Continue reading

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Using Escape Rooms to Gamify Learning: an interview with Breakout EDU

Below is a re-post from my latest column on DMLcentral. Read it here or check it out below: Using Escape Rooms to Gamify Learning Escape Rooms first came to America in 2012-2013 from Asia and Europe, quickly spreading across the … Continue reading

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How to Design a Youth Space With Youth: an interview with the Shedd Aquarium’s Wade Berger

This is my third and final interview in a series exploring learning labs in Chicago Museums (the first focused on The Field Museum and the second on the Art Institute of Chicago). In this edition I interviewed Wade Berger, in … Continue reading

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Skin in the Game: evaluating augmented reality in the Smithsonian Bone Hall

Last month at the annual AAM conference, this year in D.C., I had the pleasure to present on the use of augmented reality in museums with Diana Marques, who spoke about her research developing an app for the Smithsonian’s National … Continue reading

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Spider Goats, Sea Monkeys, and GMO Corn: a Museum of Modified Things – an interview

In March, 2015, I read in National Geographic about a new small museum in Pennsylvania. Working at the American Museum of Natural History, I couldn’t help but jump up and take notice of their name: the Center for PostNatural History. … Continue reading

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Coverage in Vice’s Motherboard: “How Games Are Changing the Museum Experience”

We’re appreciative of Becky Ferreira‘s recent coverage in Vice’s Motherboard of a variety of efforts around AMNH to explore how games can enhance the visitor experience – from exhibit-based interactives (Flap Like a Pterosaurs), Hall-based games (MicroRangers), to tabletop gaming … Continue reading

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10 minutes on my 15 years designing games in learning settings

Matt Farber and Steve Isaacs recently interviewed me for their podcast on games-based learning. “Our guest introduces us to some of the fundamentals of how games can be used to effectively engage students and drive learning.” I talk about my … Continue reading

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