Universities and NYC Connecting the Dots on Youth, Learning and Gaming

I have two things to re-post, both shared a few days ago. There’s a theme connecting them together (and no, my involvement, while real, and with more to be shared soon, is not it). Want to hazard a guess?

Mayor Adam’s just released his “Rebuild, Renew, Reinvent: A Blueprint for New York City’s Economic Recovery”. You can download it here. Under the topic “Further diversify the economy by investing in promising growth industries,” we find “Make New York City a leading hub for digital game development“.

As background, they first share that: The global digital games industry is projected to record revenues of $180 billion in global sales, making it larger than the global film and North American sports industries combined. Specifically, New York City’s game development industry supports more than $2 billion in economic output and $762 million in wages.

The Mayor’s Office intends to advance the industry in NYC in four ways:

  1. creating an Industry Council to advise the City’s policies and programs in the game development sector;
  2. providing marketing support for New York City-made games and local game creators;
  3. establishing a game development curriculum at CUNY to train New Yorkers for opportunities in this field;
  4. and working with NYC & Company to attract esports events to the five boroughs.

In separate but (I promise) related news, the Harlem Gallery of Science tweeted out the following:

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