Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
Subscribe to Blog via Email
Join 955 other subscribersSections
@MMMooshme
My Tweets-
Recent Posts
- Social Media Bans Versus Digital Literacy: The New Battle Over Cell-phone-free Schools and Youth Agency April 9, 2025
- Preparing Museum Studies Students to Understand Presidential Efforts to Redefine Museums as Tools of Propaganda April 2, 2025
- Article on my NYU course: Cool Course: Digital Design for Museum-based Learning March 19, 2025
- What is the Brooklyn SeltzerFest? March 10, 2025
- Announcing Brooklyn SeltzerFest & The 2nd Egg Cream Invitational February 12, 2025
Tag Cloud
- #scienceFTW
- 3d modelling
- 3d printing
- 360 video
- 360 video series
- amnh
- audioboo
- augmented activity guide
- augmented reality
- badges
- capturing dinosaurs
- card games
- CaughtinTime
- CCNY
- clive thompson
- crime scene neanderthal
- data visualization
- digital fabrication
- digital learning week
- DML2013
- field museum
- games
- girl scouts
- gutsy
- hololens
- killer snails
- MCN
- micromuseum
- microrangers
- minecraft
- Minecraft at the Museum
- mobile
- mobile apps
- mobile games
- object-oriented
- pterosaurs
- SciBullUpdate
- smithsonian
- tango
- video
- video bridge
- video games
- virtual reality
- voicethread
- youthagency
Archives
Top Posts & Pages
Blogroll (DML)
Blogroll (museum)
Ubertexts
Author Archives: Barry
Lessons Learned in the Iterative Design Process with AR Constellation
Next week at the annual American Alliance of Museums conference in St. Louis, I’ll be presenting with John Durrant, Marco Castro and moderator Lizzy Moriarty to “demystify VR content development and offer attendees the chance to get their hands on … Continue reading
Posted in Conferences, From My Work
Tagged augmented reality, constellations, escape rooms, hololens, SciBullUpdate, tango
Comments Off on Lessons Learned in the Iterative Design Process with AR Constellation
Does Digital Media Have A Place in a Hands-On Science Learning Space: An Interview with Rebecca Bray on the National Museum of Natural History’s Q?rius
Below is a re-blog of my most recent post on DMLcentral. Rebecca Bray is the Chief of Experience Development at the Smithsonian’s National Museum of Natural History in Washington, D.C. I reached out to her to learn about how … Continue reading
Posted in Interviews
Tagged smithsonian
Comments Off on Does Digital Media Have A Place in a Hands-On Science Learning Space: An Interview with Rebecca Bray on the National Museum of Natural History’s Q?rius
Creating Context to See the Unseen: An interview with Jasper Buikx of Amsterdam’s microbial museum
How do you design a museum around microbes, a subject that is all around and ON us, yet still remains out of sight? How do you design a space to enable visitors to see the unseen? To find out I … Continue reading
Posted in Interviews
Comments Off on Creating Context to See the Unseen: An interview with Jasper Buikx of Amsterdam’s microbial museum
March Update: Paleo Behind-the-Scenes 360 Videos
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Microbiomes, Museums, and Minecraft
I am a Minecraft Mentor. Part of my duties is to write about our experiences on the Minecraft Education Edition Blog, the official Minecraft blog for educators. Based on reports by both Hannah Jaris, AMNH Senior Coordinator in Youth Initiatives, … Continue reading
Posted in From My Work
Tagged microbes, minecraft
Comments Off on Microbiomes, Museums, and Minecraft
“Gamifying Museums Pt 2. – Aardman and The American Museum of Natural History on the Dos and Don’ts”
Blooloop is an online resource for “professionals working in the visitor attractions sector.” They have recently been exploring games and museums, with the second half of their latest post focusing on our work at AMNH. For the full article please … Continue reading
Posted in From My Work, Interviews
Tagged game
Comments Off on “Gamifying Museums Pt 2. – Aardman and The American Museum of Natural History on the Dos and Don’ts”
Our Video Bridge – using a telepresence robots to connected with Canadian First Nations – in the New York Times
Today the New York Times features an article, Let a Robot Be Your Museum Tour Guide, that explores the emerging role of telepresence robots within museum halls. Please check it out. However, if you only have a few more seconds, … Continue reading
Posted in From My Work
Tagged video bridge
Comments Off on Our Video Bridge – using a telepresence robots to connected with Canadian First Nations – in the New York Times
Jan Update: Gamifying Science Data
This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading
Posted in From My Work
Tagged augmented reality, hololens, SciBullUpdate, space
Comments Off on Jan Update: Gamifying Science Data
My Weekend With Mixed Reality
I’ve had my conversion moment – I now believe in the power and potential of mixed reality. In this post I want to explain how it happened and what it means for the future of museums. I first wrote about … Continue reading
A Suggested Model for Future-proofing Digital Interactives
Last fall, after my experience observing visitors interacting with biological science data through an augmented shark, it got me thinking about how we could learn about future museum visitors by develop cutting-edge prototypes for today’s visitors. Clearly, the tools are … Continue reading
Posted in From My Work, Theory
Comments Off on A Suggested Model for Future-proofing Digital Interactives