Author Archives: Barry

About Barry

Innovating solutions for learning in a digital age.

Lessons Learned in the Iterative Design Process with AR Constellation

Next week at the annual American Alliance of Museums conference in St. Louis, I’ll be presenting with John Durrant, Marco Castro and moderator Lizzy Moriarty to “demystify VR content development and offer attendees the chance to get their hands on … Continue reading

Posted in Conferences, From My Work | Tagged , , , , , | Comments Off on Lessons Learned in the Iterative Design Process with AR Constellation

Does Digital Media Have A Place in a Hands-On Science Learning Space: An Interview with Rebecca Bray on the National Museum of Natural History’s Q?rius

  Below is a re-blog of my most recent post on DMLcentral. Rebecca Bray is the Chief of Experience Development at the Smithsonian’s National Museum of Natural History in Washington, D.C. I reached out to her to learn about how … Continue reading

Posted in Interviews | Tagged | Comments Off on Does Digital Media Have A Place in a Hands-On Science Learning Space: An Interview with Rebecca Bray on the National Museum of Natural History’s Q?rius

Creating Context to See the Unseen: An interview with Jasper Buikx of Amsterdam’s microbial museum

How do you design a museum around microbes, a subject that is all around and ON us, yet still remains out of sight? How do you design a space to enable visitors to see the unseen? To find out I … Continue reading

Posted in Interviews | Comments Off on Creating Context to See the Unseen: An interview with Jasper Buikx of Amsterdam’s microbial museum

March Update: Paleo Behind-the-Scenes 360 Videos

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

Posted in From My Work | Tagged , , | 1 Comment

Microbiomes, Museums, and Minecraft

I am a Minecraft Mentor. Part of my duties is to write about our experiences on the Minecraft Education Edition Blog, the official Minecraft blog for educators. Based on reports by both Hannah Jaris, AMNH Senior Coordinator in Youth Initiatives, … Continue reading

Posted in From My Work | Tagged , | Comments Off on Microbiomes, Museums, and Minecraft

“Gamifying Museums Pt 2. – Aardman and The American Museum of Natural History on the Dos and Don’ts”

Blooloop is an online resource for “professionals working in the visitor attractions sector.” They have recently been exploring games and museums, with the second half of their latest post focusing on our work at AMNH. For the full article please … Continue reading

Posted in From My Work, Interviews | Tagged | Comments Off on “Gamifying Museums Pt 2. – Aardman and The American Museum of Natural History on the Dos and Don’ts”

Our Video Bridge – using a telepresence robots to connected with Canadian First Nations – in the New York Times

Today the New York Times features an article, Let a Robot Be Your Museum Tour Guide, that explores the emerging role of telepresence robots within museum halls. Please check it out. However, if you only have a few more seconds, … Continue reading

Posted in From My Work | Tagged | Comments Off on Our Video Bridge – using a telepresence robots to connected with Canadian First Nations – in the New York Times

Jan Update: Gamifying Science Data

This post is part of an ongoing monthly series of posts that will focus on our current efforts in the Museum’s Science Bulletins team to create and test prototypes of Hall-based digital interactions using AR and VR using our scientists’ … Continue reading

Posted in From My Work | Tagged , , , | Comments Off on Jan Update: Gamifying Science Data

My Weekend With Mixed Reality

I’ve had my conversion moment – I now believe in the power and potential of mixed reality. In this post I want to explain how it happened and what it means for the future of museums. I first wrote about … Continue reading

Posted in From My Work, Theory | Tagged | Comments Off on My Weekend With Mixed Reality

A Suggested Model for Future-proofing Digital Interactives

Last fall, after my experience observing visitors interacting with biological science data through an augmented shark, it got me thinking about how we could learn about future museum visitors by develop cutting-edge prototypes for today’s visitors. Clearly, the tools are … Continue reading

Posted in From My Work, Theory | Comments Off on A Suggested Model for Future-proofing Digital Interactives