Search Results for: microrangers

Augmented Wearables and the Future of Museums: An Update

Below is a re-blog from my latest DMLcentral post, which you can find in its original form here. I wrote this one ready to go a few weeks ago, just before the launch of the widely popular augmented reality mobile … Continue reading

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Video from “Co-Designing Museums of the Future” Presentation at Games For Change Festival

Last month, I had the opportunity at the 13th annual Games For Change Festival to work with two youth from our educational programs to explore how the Museum understands games as a form of public engagement and, more specifically, how … Continue reading

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The Secret Sauce in Pokémon Go: Big Data

My recent post for my DMLcentral column was inspired by my amazement at the emergence of Pokemon Go in the past week (has it REALLY not been a full week yet?). Go check it out on DMLcentral or take a … Continue reading

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Working with Youth To Design Museums of the Future – presentation at 13th Games For Change Festival

“As a parent, I hope this project is expanded. Our family looked at the museum in a different way and they now have interest in learning more about microorganisms!” This Thursday I and two youth from our educational programs will … Continue reading

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Coverage in Vice’s Motherboard: “How Games Are Changing the Museum Experience”

We’re appreciative of Becky Ferreira‘s recent coverage in Vice’s Motherboard of a variety of efforts around AMNH to explore how games can enhance the visitor experience – from exhibit-based interactives (Flap Like a Pterosaurs), Hall-based games (MicroRangers), to tabletop gaming … Continue reading

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What is, or was, the MWXX Pop-up Museum?

Depending on when you read this, the MWXX (that is, Museums and the Web 2016) Pop-up Museum is no more. It was launched at the 20th MW conference, in L.A., on Thursday, April 7th and will close/ closed on Saturday … Continue reading

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Presenting Digital Learning Across The Country

The Spring conference season is upon us! Over the next four weeks, Barry and I are gearing up for at least 7 talks and presentations about games and learning in museums, blended learning, augmented reality and more, all based on … Continue reading

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10 minutes on my 15 years designing games in learning settings

Matt Farber and Steve Isaacs recently interviewed me for their podcast on games-based learning. “Our guest introduces us to some of the fundamentals of how games can be used to effectively engage students and drive learning.” I talk about my … Continue reading

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Game Night Gone Wild @AMNH

Do games belong in museums? Well, the 500 attendees at last night’s sold out event – Game Night Gone Wild – answered with their feet: “Hell, yes! (and pass the dice…)” This is not the first time the Museum has … Continue reading

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Using Museum Carts to Support Visitor Interaction with Augmented Objects

Why do museums use carts? Teaching carts are a common sight at our museum: our Teaching Volunteers use them with visiting school groups our Saltz Internship program trains high school students to run a variety of carts on the weekends … Continue reading

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