Tag Archives: google glass

Google Glass and Museum-based Learning: A Day in D.C.

I don’t know much about Google Glass. I don’t own a pair. But I am fascinated by how electronic wearables, augmented reality, and cloud-based mobile computing are changing how we interact with the people and places in our lives. To … Continue reading

Posted in Critiques, Digital Playground | Tagged , | 3 Comments

Interview with Jeffrey Yohalem, Game Writer for Assassin’s Creed & Far Cry 3: Re-thinking Museums From the Outside

Occasionally this blog will look beyond the world of museum-based learning to explore what we can learn from those outside looking in. This interview will focus on commercial game design – specifically those multimillion dollar beasts that rival movies at … Continue reading

Posted in Interviews, Theory | Tagged , | Comments Off on Interview with Jeffrey Yohalem, Game Writer for Assassin’s Creed & Far Cry 3: Re-thinking Museums From the Outside