Search Results for: minecraft at the museum

Introducing My New Position at the American Museum of Natural History

On October 5th, 2012, I began working in the Education department at the American Museum of Natural History, as their new Associate Director of Digital Learning. It has been an incredible four years. Now, as I move into a new … Continue reading

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Minecraft and the Human Microbiome

“Now, everyone walk into the head and then teleport to the stomach…” and so begins the the second and final summer week of the the Minecraft & Human Microbiome program here at the American Museum of Natural History. For the … Continue reading

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Epic headshop at 31;65, or Minecraft & 21st Century Learning

Last fall I participated in a panel at the The Bard Graduate Center entitled “Toys in Context: Sweden, Scandinavia, and the Digital World” – a fancy way of saying we were talking about Minecraft. Along with Colin Fanning, the curatorial fellow … Continue reading

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Object Oriented – Episode 2 – Games-based Learning in Museum Education

Object Oriented – Episode 2 – Games-based Learning in Museum Education This episode of Object Oriented explores the ideas of games-based learning. It includes short excerpts from the @MMMooshme interview with Bernie deKoven and then explores examples from youth programs. … Continue reading

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Video Snapshots on Bron Stuckey and Me: On Minecraft, Augmented Reality and Digital Learning

Last Friday Bron Stuckey, from Sydney, Australia, led an unconference in association with last week’s Games For Change Festival called the EduGameMeet. We at the Museum were delighted to provide the space for them to hold this no cost, informal, … Continue reading

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On Beyond Gaming: Minecraft and The Future of Transmedia Learning

At this year’s annual Games for Change Festival, “transmedia” was a topic right out of the gate, first with the talk by Nick Fortugno, and then, following soon after, in one by Martin Elricsson. Later that first day I brought … Continue reading

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Augmented Wearables and the Future of Museums

[NOTE: Below is a re-blog of my column on DMLcentral where I first introduced the idea of here/there and me/us. I later revisited and revised the concept – to the more obvious me/we – after the New York Times sent … Continue reading

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Is Minecraft Just A Shiny Bauble?

Tomorrow I will be on a panel at the 11th Annual Games For Change Festival, addressing The Minecraft Experience. Chatting with the moderator (Nick Fortugno) in advance, he asked me a question that led to this post. My memory is … Continue reading

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James Paul Gee on Museum-based Learning, the Maker Movement, and How Not To View a Cézanne: An Interview

Last month a number of our digital youth learning projects were mentioned in an article in the New York Times (re: At Play in Skies of Cretaceous Era). While the article largely focused on our new exhibit on pterosaurs and … Continue reading

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The Shedd Aquarium, Minecraft, and Virtual Piranha: An Interview with Wade Berger

Wade Berger is the Teen Learning Lab Manager at Shedd Aquarium. Shedd features the largest and most diverse collection of animals in any Aquarium in the world, one of largest cultural institutions in Chicago, and contains 32,000 animals representing more … Continue reading

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