Search Results for: minecraft at the museum

NYTimes Recognizes AMNH’s Minecraft and Pterosaur Gaming Projects

We are so super thrilled that today’s New York Time’s special magazine section features a wonderful article (re: At Play in Skies of Cretaceous Era) about how the Museum is, in their words, “an eager participant in a 21st-century movement … Continue reading

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Notes From “Gaming in Museums to Engage Audiences” Panel at #ASTC2013

This afternoon I participated in a panel at the ASTC conference called Gaming in Museums to Engage Audiences. It was organized by Sarah Carter, of SciGirls, Twin Cities Public Television, and was a fantasticly diverse panel, composed of Sookram Ramsaroop, … Continue reading

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Launch of #scienceFTW: Building Card Games at The American Museum of Natural History

Today I am delighted to launch not just the new Minecraft@Museum program but also the super-awesome #scienceFTW: Building Card Games program. In #scienceFTW youth will collaborate with game designers and Museum staff to build two new games about pterosaurs and … Continue reading

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RiFF interview with me: Blending Digital Media, Badging, and Museum-Based Learning

I am excited to be the feature interview this month on the Digital Media and Learning Research Hub’s RiFF Expert Interview Series. It is a great interview and captures what I am thinking about eight months into the job. Check … Continue reading

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Minecraft is Coming to the AMNH

I am so excited that, in one week, the AMNH will be holding it’s first Minecraft-based educational program: FoodCraft. Working with the great folks at TeacherGaming, who developed MinecraftEdu, we will take the youth into two custom-built Minecraft maps to … Continue reading

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How I Intend to Advance Digital Media & Museum-based Learning at the AMNH

This is my final of three transition posts. My first reflected back on my 12 years at Global Kids (“I’m Leaving GK and What You Can Do About It“). My second looked forward to starting my job at the AMNH … Continue reading

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Kind of (not) a Paleo Class: Interview with youth co-developers of Pterosaurs The Card Game

Ricardo Mutuberria, from the Museum’s Global Business Development, sat down during the press briefing for our current special exhibit – Pterosaurs: Flight in the Age of Dinosaurs – with a few of the #scienceFTW youth participants to learn a bit … Continue reading

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#DMl2014 Wrap-up: Developing STEM Literacy Through Gameplay and Game Design

Last week I had the pleasure of coordinating and presenting at a panel at the 2014 Digital Media and Learning Conference last week. From the program: MARCH 8 | 11:00 AM – 12:30 PM | Copley Developing STEM Literacy Through … Continue reading

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The 2013 Mooshme Year in Review

I don’t care if it sounds trite – I am equally amazed and excited that we are just about to hit the end of the first full year of Moosha Moosha Mooshme. Rather that try to summarize all the lesson … Continue reading

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Video Games – The Great Connector: behind the scenes on (one of) my proudest achievements

Those who know my work over these past three decades know that my professional work contains multitudes: youth development, racial and gender equity, informal learning, digital learning, games-based learning, experience design, museum design, writing, and evidence-based decision making. I am … Continue reading

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