Hi. I am Barry Joseph.
I am formerly the VP of Digital Experience at the Girl Scouts of the USA and Associate Director For Digital Learning at the American Museum of Natural History.
When I began at the Museum I used this blog to talk about my adventures, exploring issues related to digital media and museum-based learning. I featured original interviews, thought pieces, and highlights from my work and those of my colleagues at the AMNH.
Starting in 2020, with the launch of Barry Joseph Consultancy, LLC, I turned this blog into a place to explore digital engagement writ large.
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Recent Posts
- The 2024 National Egg Cream Invitational March 19, 2024
- NY1 Coverage of Our New Video Gaming Exhibition February 5, 2024
- Video Games – The Great Connector: behind the scenes on (one of) my proudest achievements February 4, 2024
- Virtual Visits to the Brooklyn Seltzer Museum Now Live January 25, 2024
- Back in the Classroom (NYU) January 25, 2024
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Tag Archives: video games
RiFF interview with me: Blending Digital Media, Badging, and Museum-Based Learning
I am excited to be the feature interview this month on the Digital Media and Learning Research Hub’s RiFF Expert Interview Series. It is a great interview and captures what I am thinking about eight months into the job. Check … Continue reading
Posted in From My Work, Interviews
Tagged badges, digital fabrication, video games
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Speaking on Games in Museums at #nycmer13 on 05.13
I am really excited to present tomorrow with my colleagues at the Museum of the Moving Image on the panel “Video Games, Museums, and Learning” at the New York City Museum Educator Roundtable’s annual conference. Below is the catalog description: … Continue reading
Posted in From My Work
Tagged conferences, video games
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(Almost) The Most Important Museum App of 2012
I don’t care if it was first launched in November, 2011. As Version 2.0 came out October last year, I’d like to call The Field Museum’s Specimania the best app of 2012. I’d like to, but I can’t. It is … Continue reading
Posted in Critiques
Tagged field museum, mobile, video games
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Games-based Learning: National STEM Game-design Challenge and Connected Learning
The National STEM Game Design Challenge This past Sunday, for the first time, the Museum partnered with the National STEM Game Design Challenge to support science content as a subject with game design entries. The Challenge, run by the Joan … Continue reading
Posted in From My Work, Practice, Theory
Tagged video games
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Interview with Kate Carmody on the Museum of Modern Art and Games as Curated Objects
Video games, designed for play in the home or in arcades (does anyone still remember arcades?) are appearing more and more often in museums (re: Spacewar! at the Museum of the Moving Image: The Challenge of Bringing Games Into Museums). … Continue reading
Posted in Interviews
Tagged video games
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Spacewar! at the Museum of the Moving Image: The Challenge of Bringing Games Into Museums
This has been a busy season for video games in NYC museums, what with the acquisitions announcement from the Museum of Modern Art and the Meade Arcade at the American Museum of Natural History (an upcoming interview here will focus … Continue reading
Interview with Jeffrey Yohalem, Game Writer for Assassin’s Creed & Far Cry 3: Re-thinking Museums From the Outside
Occasionally this blog will look beyond the world of museum-based learning to explore what we can learn from those outside looking in. This interview will focus on commercial game design – specifically those multimillion dollar beasts that rival movies at … Continue reading
Posted in Interviews, Theory
Tagged google glass, video games
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